Suggestion: A better more Arcane visual for the tracking beam. #46
Labels
future suggestion
Open for continued discussion but not intended to be implemented as a priority
suggestion
Suggestion from outside of the dev team
Suggestion: A better more Arcane visual for the tracking beam.
I have been thinking that the visual for tracking items may be practical with its glow beam but not very visually appealing.
For example: I have played countless mmorpgs and other games that gave players a quest tracker that shows them the way and they all had different appeals from the plain arrow line sometimes even animated, to giving you a fairy that shows you where to go or glowing orbs as guideline. Most of them even found a rout to said location bending around obstacles instead of pointing right and straight onto the goal.
So I wanted to ask if it’s possible to make the visual something else instead of a plain beamline. Making it bend around obstacles may be a bit too much in minecraft but even the straight line could be a bit improved.
So I had some ideas I wanted to share maybe some are to your liking:
Themed visual fitting to the manifest: maybe instead of the beamline it could be a trail of random runes glowing and floatingly showing you the way.
A plain and simply approach: an arrow trail instead of the beam with tiny arrows animated into the direction of the location to make it feel less static than the beam.
A better beam: maybe instead of having the beam be a static thing that feels more like a reskinned direction line from the bounding box and hit box checking feature of miencrafts debugsettings, make it a beam that slowly pulses, gets bigger and thinner at spots like energy is flowing through it.
A little fairy guide that shows you the way: this may be nice when its only one chests the item is in but if it’s more at once it wouldn’t be that good still putting it on here since I think if you made the fairy guide visually look like a floating manifest it would be super cool XD.
I don’t know if any of this is even possible but currently the straight beam line feels just way too static with the rest of the mod being pretty visually appealing. (Well maybe adding a few glow effects to the grown crystals and crystal light sources would also be a good thing)
And lastly here is an example of what I meant with the rune trail since I suck at describing things.
GZ
SirAron
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