Setting UP Arcade DB for production. #4363
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Hi @varun0591-stack, thanks for considering ArcadeDB for production. Let me take your questions one at a time. Docker vs. binaryBoth are fully supported in production - it's mostly an operational preference:
For most cloud deployments I'd suggest Docker for the simpler lifecycle, unless you have specific host-level tuning needs. Replication / high availabilityArcadeDB ships with built-in HA based on a Raft consensus model:
About multi-region active-active: because writes need a Raft quorum, cross-region write latency is the thing to watch - every write waits for acknowledgements from a majority of nodes, so spreading voting members across distant regions adds round-trip latency to each commit. Common patterns:
True multi-master where any region accepts writes independently is not something ArcadeDB does today. Partitioning / shardingA couple of things to clarify here:
If your dataset is expected to exceed what a single node can hold, that's worth designing around early - feel free to share your expected data volume and read/write ratios and we can advise further. Hope this helps - happy to go deeper on any of these. |
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We are going through Arcade DB and now thinking to build its infra in cloud and deploy it.
We are still thinking whether to go with docker setup or binary setup. Let me know if you have some opinion around it ?
I Need idea some idea how I can configure replication factor which using multiple region clusters. Where are cluster can serve as active active.
Also do I need to implement partitioning/sharding feature from our side or do Arcade db provide this ?
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