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Context:
Graphics resources are created and not disposed like VertexBuffer for example. Bgfx is shutdown when the engine is disposed. After some time, the GC tries to free the resources but because bgfx is not valid anymore, app crashes.
The text was updated successfully, but these errors were encountered:
Linked to #464
Context:
Graphics resources are created and not disposed like VertexBuffer for example. Bgfx is shutdown when the engine is disposed. After some time, the GC tries to free the resources but because bgfx is not valid anymore, app crashes.
The text was updated successfully, but these errors were encountered: