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Forgot to note this when I read it last week. This is most likely an issue with the multi-block placement code in VE not checking is replaceable. Not sure I'm going to change it as its not too hard to clear out some grass blocks. Plus people may not desire to place over things like flowers, fluid blocks, or weeds that act as replaceable blocks. That being said I could add a config and potentially even client side config so each player can pick this behavior.
As of ICBM-1.7.10-2.15.1b431 / VoltzEngine-1.7.10-1.4.0b84, we are unable to place the Missile Workstation on expandable blocks like vanilla grass.
It does work properly with 'air' blocks, allowing to overwrite them.
It does work properly with the Missile station.
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