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IE11 #6
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Try some alternative CSS commands. Do fixed sizes work ? |
Will do, I'll dig around. A small number of three.js samples have the same On Friday, June 13, 2014, rhulha [email protected] wrote:
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Any success ? |
Not yet, I've tried a couple things. At the root, I suspect it's a css I just got an IOS subscription so I can try things out on apple ipad. IOS On Thu, Jul 3, 2014 at 3:01 AM, Raymond Hulha [email protected]
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Is this fixed now ? |
yes On Sat, Aug 16, 2014 at 9:14 AM, Raymond Hulha [email protected]
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Raymond, Ever attempted simulating 3D textures w/ 2D textures? Until webgl supports Best, |
Yes, I tried that when I did the Tunnel demo. But I don't know how to do it. Ray. Am 24.08.2014 13:19, schrieb John Davis:
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This is all I can find so far. I'll keep looking ... On Sun, Aug 24, 2014 at 2:44 PM, Raymond Hulha [email protected]
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http://jsfiddle.net/greggman/gSnHZ/ On Sun, Aug 24, 2014 at 6:41 PM, John Davis [email protected]
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Canvas is roughly 1/5th correct size on IE11, and flashes during updates.
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