forked from mchorse/blockbuster
-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathsuccess.yml
45 lines (38 loc) · 2.89 KB
/
success.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
blockbuster.success:
commands:
mipmaped_texture: "{f}Texture %s{f} was successfully mipmapped!"
demipmaped_texture: "{f}Texture's mipmap %s{f} was deleted!"
texture_filter_linear: "{f}Texture's filter was changed to linear!"
texture_filter_nearest: "{f}Texture's filter was changed to nearest neighbor!"
convert_skin: "{f}Successfully converted %s{r}/%s{r} skin!"
item_nbt: "{f}The NBT data of the held item was copied to the clipboard!"
model_report: "{f}Model folder report was successfully copied to your copy-paste buffer!"
scene:
play: "{f}Scene by name %s{f} has started playing!"
stop: "{f}Scene by name %s{f} has stopped!"
model:
export:
saved: "{f}Entity model %s{f} was saved to %s{f}."
obj: "{f}Successfully exported model %s{f} to OBJ!"
reload: "{f}Server has reloaded the models!"
skin_moved: "{f}Skin %s{f} was moved to %s{f}'s model skins folder, with filename %s{f}!"
record:
changed_origin: "{f}Player recording's origin was successfully changed from %s{f} from (%s{f}, %s{f}, %s{f}) to (%s{f}, %s{f}, %s{f})!"
duped: "{f}Player recording %s{f} was successfully duplicated to %s{f}!"
clean: "{f}Player recording %s{f}'s %s{f} property was successfully cleaned from %s{f} to %s{f}!"
create: "{f}Player recording %s{f} was successfully created!"
prolonged: "{f}Player recording %s{f} was prolonged. Its pre and post delays are: %s{f} and %s{f} (respectively)."
faded: "{f}Player recording %s{f}'s last %s{f} frames were faded."
flipped: "{f}Player recording %s{f} was successfully flipped across %s{f} axis at %s{f} coordinate!"
cut: "{f}Player recording %s{f} was cut between %s{f} and %s{f} frames."
restored: "{f}Player recording %s{f}'s %s{f} iteration was restored!"
reversed: "{f}Player recording %s{f} was successfully reversed!"
fill: "{f}Successfully filled %s{f} frames at %s{f} tick in %s{f} player recording (final length is %s{f} ticks)!"
erase: "{f}Successfully erased %s{f} frames at %s{f} tick in %s{f} player recording (final length is %s{f} ticks)!"
process: "{f}Player recording %s{f}'s %s{f} property was successfully processed between %s{f} to %s{f}!"
calculate_body_yaw: "{f}Player recording %s{f}'s body yaw was successfully auto calculated!"
remove_body_yaw: "{f}Player recording %s{f}'s body yaw was removed!"
renamed: "{f}Player recording %s{f} was successfully renamed to %s{f}!"
camera: "{f}Player recording %s{f} was successfully generated out of camera profile %s{f}!"
apply: "{f}Player recording %s{f}'s %s{f} property was successfully applied with %s{f} properties from player recording %s{f} from %s{f} to %s{f}!"
merge: "{f}Successfully merged actions from %s{f} into %s{f}!"