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__init__.py
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bl_info = {
"name": "Emoticons Utils",
"author": "Christian F. (known as Chryfi)",
"version": (1, 0, 4),
"blender": (4, 0, 0),
"location": "3D window toolshelf > emoticons utils tab",
"description": "This addon adds some utility functions that can become handy when working with the Minecraft Emoticons mod rigs.",
"warning": "",
"category": "Object"
}
import bpy
from .mixamo_converter import *
from .morph_tracker_applier import *
from .props import *
from .utils import *
classes = (
EMOTICONS_UTILS_Props,
EMOTICONS_UTILS_PT_mixamo_panel,
EMOTICONS_UTILS_OT_convert_mixamo,
EMOTICONS_UTILS_PT_morph_tracker_panel,
EMOTICONS_UTILS_OT_apply_morph_trackers
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
if issubclass(cls, EMOTICONS_UTILS_RegisterModule):
cls.register()
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
if issubclass(cls, EMOTICONS_UTILS_RegisterModule):
cls.unregister()
if __name__ == "__main__":
register()