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Hello, I'm not really sure if this can be considered as a bug, but if I test the connection rate performance, after 209 connection without any wait, the server starts rejecting new connections.
In line 57 SimpleSocketTcpListener.cs, if you comment out "CanAcceptConnections.WaitOne();" the server happily accepts 15K new connections. Is there a better way to handle CanAcceptConnections functionality?
The text was updated successfully, but these errors were encountered:
Hello, I'm not really sure if this can be considered as a bug, but if I test the connection rate performance, after 209 connection without any wait, the server starts rejecting new connections.
In line 57 SimpleSocketTcpListener.cs, if you comment out "CanAcceptConnections.WaitOne();" the server happily accepts 15K new connections. Is there a better way to handle CanAcceptConnections functionality?
The text was updated successfully, but these errors were encountered: