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Game keeps crashing due to memory allocation issues. I've tried adding memory leak mods and such, but it does not help. This issue occurs when paired with Moving Elevators. Oculus has been recommended as an alternative to OptiFine (which is incompatible with ME), so it's a bit frustrating.
Reproduction Steps
-Have Moving Elevators
-use the elevator enough times, and you crash.
Looking at the code involved, I suspect that one of the buffers either Embeddium or Iris/Oculus allocates for rendering shadows is growing too large, but there are a lot of other mods present (including Sinytra, which itself mentions you should contact them first in the crash report) - could you verify whether the issue happens when you only have Embeddium, Oculus and Moving Elevators present? That would help a lot in determining the root cause of this crash.
Bug Description
Game keeps crashing due to memory allocation issues. I've tried adding memory leak mods and such, but it does not help. This issue occurs when paired with Moving Elevators. Oculus has been recommended as an alternative to OptiFine (which is incompatible with ME), so it's a bit frustrating.
Reproduction Steps
-Have Moving Elevators
-use the elevator enough times, and you crash.
Log File
crash-2024-11-18_19.10.40-client.txt
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