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Error building, loses precision #6
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Thanks to the issue since I try to use UnityPack and build the module. In my Windows 64 plateform, the (uint32) should cast to (long long) (It's mentioned in same stackoverflow link) to get the build done. |
Is this still an issue in 0.4.0? |
Still happening with the very latest github master version with python 3.6. And yes, changing the casts on line 2347 and 2369 from
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It builds if I change the (uint32) cast to (long) (a temporary, unadvised cheat I learned from http://stackoverflow.com/questions/1640423/error-cast-from-void-to-int-loses-precision#1640448)
Note: Using Python 3.4 doesn't fix this error.
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