diff --git a/Changes b/Changes index ddc8e9166f..aefbb1e98c 100644 --- a/Changes +++ b/Changes @@ -1,3 +1,26 @@ +# 8.4.3 + +#### IECore + +- Improved precision of Imath Vec and Color repr() and str(). +- Using mutex on all access to the internal directory nodes in StreamIndexedIO. +- SceneCache attribute read is now thread-safe. + +#### IECoreMaya + +- Working around a bug in Maya for meshes with 6 or more UV sets. +- Fixed precision issue in failing test case. + +#### IECoreHoudini + +- Improved Exception handling in Houdini SceneCache nodes. +- Improved UI for Expand/Collapse buttons. +- Fixed bug in CortexConverter SOP todo with multiple CortexObject primitives with the same name. + +#### IECoreNuke + +- Fixed a bug in the SceneCacheReader that was preventing animated scene caches from displaying properly. + # 8.4.2 #### IECoreNuke diff --git a/SConstruct b/SConstruct index d7bba34d0d..37f0d7585d 100644 --- a/SConstruct +++ b/SConstruct @@ -52,7 +52,7 @@ SConsignFile() ieCoreMajorVersion=8 ieCoreMinorVersion=4 -ieCorePatchVersion=2 +ieCorePatchVersion=3 ieCoreVersionSuffix="" # used for alpha/beta releases. Example: "a1", "b2", etc. ###########################################################################################