Skip to content

Releases: JustArchiNET/ArchiSteamFarm

ArchiSteamFarm V1.4 (pre1)

10 Jan 20:09
Compare
Choose a tag to compare
Pre-release
  • Added new config property: ForwardKeysToOtherBots which defaults to false. When true, bot will forward already owned steam cd-keys to other bots. Read example.xml for more info.
  • Added new command: !statusall, which prints status of all enabled bots. Thanks to @Ryzhehvost
  • ASF now logs unhandled exceptions (crashes) to log file, also with stacktraces.
  • Misc enhancements and bugfixes.
  • It is now possible to send multiple cd-keys to the bot for activation. You can do so by putting each key in it's own line, e.g.
XXXXX-YYYYY-ZZZZZ
YYYYY-ZZZZZ-XXXXX
ZZZZZ-XXXXX-YYYYY

It's nice to note that it also works with newly introduced ForwardKeysToOtherBots, so if bot already owns one of the key, it will forward that one to other bot.

ArchiSteamFarm V1.3

07 Jan 21:44
Compare
Choose a tag to compare
  • [!] Added WCF as ASF inter-process communication. More info.
  • [!] Fixed a recent issue introduced by Valve that would make it really hard for ASF to initiate a connection, #65
  • Fixed a bug where ASF would not detect config directory if not started from the executable directory. ASF now always navigates to directory where executable is located.
  • Improved example.xml config documentation a little.
  • Internal ASF code optimizations and improvements based on latest ArchiBoT.

ArchiSteamFarm V1.3 (pre2)

03 Jan 23:41
Compare
Choose a tag to compare
Pre-release
  • [!] Added WCF as ASF inter-process communication. More info.
  • Fixed a bug where ASF would not detect config directory if not started from the executable directory. ASF now always navigates to directory where executable is located.

ArchiSteamFarm V1.3 (pre1)

01 Jan 11:53
Compare
Choose a tag to compare
Pre-release
  • Fixed a bug where ASF would not detect config directory if not started from the executable directory. ASF now always navigates to directory where executable is located.

ArchiSteamFarm V1.2.4

28 Dec 14:54
Compare
Choose a tag to compare
  • Fixed regression introduced in 1.2.3 which would cause ASF to crash in some circumstances.

ArchiSteamFarm V1.2.3

28 Dec 10:39
Compare
Choose a tag to compare
  • Fixed a problem where ASF wrongly interpreted number of badge pages of accounts with more than 6 of them, which resulted in no games to farm (only accounts with more than ~3000 games were affected).

ArchiSteamFarm V1.2.2

25 Dec 16:52
Compare
Choose a tag to compare
  • Fixed a problem when ASF would not try to reconnect if logging in to ISteamUserAuth failed because of Valve's fuckup.

ArchiSteamFarm V1.2.1

23 Dec 10:04
Compare
Choose a tag to compare
  • Fixed regression introduced in 1.2, which could cause ASF not respecting sleeping times after receiving some signals such as InvalidPassword, #47

ArchiSteamFarm V1.2

23 Dec 08:44
Compare
Choose a tag to compare
  • Added global blacklist to ASF which includes appIDs which are not supposed to be farmed, such as steam's winter sale. This is an "extra" to already existing Blacklist config property.
  • Hopefully fixed rare bug regarding ASF trying to reconnect in a loop.
  • Removed obsolete now !farm command, as it's not needed anymore.

ArchiSteamFarm V1.2 (pre3)

22 Dec 15:55
Compare
Choose a tag to compare
Pre-release
  • Rewrote internal cards farming module to be more stable and reliable
  • Removed !farm command