Releases: JustArchiNET/ArchiSteamFarm
Releases · JustArchiNET/ArchiSteamFarm
ArchiSteamFarm V1.4 (pre1)
- Added new config property:
ForwardKeysToOtherBots
which defaults tofalse
. Whentrue
, bot will forward already owned steam cd-keys to other bots. Readexample.xml
for more info. - Added new command:
!statusall
, which prints status of all enabled bots. Thanks to @Ryzhehvost - ASF now logs unhandled exceptions (crashes) to log file, also with stacktraces.
- Misc enhancements and bugfixes.
- It is now possible to send multiple cd-keys to the bot for activation. You can do so by putting each key in it's own line, e.g.
XXXXX-YYYYY-ZZZZZ
YYYYY-ZZZZZ-XXXXX
ZZZZZ-XXXXX-YYYYY
It's nice to note that it also works with newly introduced ForwardKeysToOtherBots
, so if bot already owns one of the key, it will forward that one to other bot.
ArchiSteamFarm V1.3
- [!] Added WCF as ASF inter-process communication. More info.
- [!] Fixed a recent issue introduced by Valve that would make it really hard for ASF to initiate a connection, #65
- Fixed a bug where ASF would not detect config directory if not started from the executable directory. ASF now always navigates to directory where executable is located.
- Improved
example.xml
config documentation a little. - Internal ASF code optimizations and improvements based on latest ArchiBoT.
ArchiSteamFarm V1.3 (pre2)
- [!] Added WCF as ASF inter-process communication. More info.
- Fixed a bug where ASF would not detect config directory if not started from the executable directory. ASF now always navigates to directory where executable is located.
ArchiSteamFarm V1.3 (pre1)
- Fixed a bug where ASF would not detect config directory if not started from the executable directory. ASF now always navigates to directory where executable is located.
ArchiSteamFarm V1.2.4
- Fixed regression introduced in 1.2.3 which would cause ASF to crash in some circumstances.
ArchiSteamFarm V1.2.3
- Fixed a problem where ASF wrongly interpreted number of badge pages of accounts with more than 6 of them, which resulted in no games to farm (only accounts with more than ~3000 games were affected).
ArchiSteamFarm V1.2.2
- Fixed a problem when ASF would not try to reconnect if logging in to
ISteamUserAuth
failed because of Valve's fuckup.
ArchiSteamFarm V1.2.1
- Fixed regression introduced in 1.2, which could cause ASF not respecting sleeping times after receiving some signals such as
InvalidPassword
, #47
ArchiSteamFarm V1.2
- Added global blacklist to ASF which includes appIDs which are not supposed to be farmed, such as steam's winter sale. This is an "extra" to already existing
Blacklist
config property. - Hopefully fixed rare bug regarding ASF trying to reconnect in a loop.
- Removed obsolete now
!farm
command, as it's not needed anymore.
ArchiSteamFarm V1.2 (pre3)
- Rewrote internal cards farming module to be more stable and reliable
- Removed
!farm
command