You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When exporting an object with animations using UnityGLTF, if the associated mesh asset’s import settings are configured with Animation Type set to Humanoid and the Optimize Game Objects option is enabled, Unity crashes during the process.
Describe the bug 💬
When exporting an object with animations using UnityGLTF, if the associated mesh asset’s import settings are configured with Animation Type set to Humanoid and the Optimize Game Objects option is enabled, Unity crashes during the process.
Steps to reproduce 🔢
Files to reproduce the issue ♻
import_asset_example.zip
Editor Version 🎲
2022.3
Render Pipeline and version
Not related to the render pipeline
UnityGLTF Version
2.14.1
Operating System 👩💻
Windows
When does this problem happen?
Additional Info 📜
No response
Validations 🩹
The text was updated successfully, but these errors were encountered: