-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathLifeScriptIntelliSense.dfm
170 lines (170 loc) · 3.47 KB
/
LifeScriptIntelliSense.dfm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
object frm_lifeIntelliSense: Tfrm_lifeIntelliSense
Left = 354
Top = 272
BorderIcons = []
BorderStyle = bsNone
Caption = 'LifeScriptIntelliSense'
ClientHeight = 158
ClientWidth = 205
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnDeactivate = FormDeactivate
PixelsPerInch = 96
TextHeight = 13
object list_lifecommands: TListBox
Left = 0
Top = 0
Width = 205
Height = 158
Align = alClient
Font.Charset = DEFAULT_CHARSET
Font.Color = clBlack
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
ItemHeight = 13
Items.Strings = (
'--> Conditions Commands <--'
'ACTION'
'ANIM'
'ANIM_OBJ'
'BODY'
'BODY_OBJ'
'CARRY_BY'
'CDROM'
'CHAPTER'
'CHOICE'
'COL'
'COL_OBJ'
'COMPORTEMENT_HERO'
'CONE_VIEW'
'DISTANCE'
'DISTANCE_3D'
'FLAG_CUBE'
'FLAG_GAME'
'FUEL'
'HIT_BY'
'LIFE_POINT'
'LIFE_POINT_OBJ'
'L_TRACK'
'L_TRACK_OBJ'
'NB_GOLD_PIECES'
'NB_LITTLE_KEYS'
'USE_INVENTORY'
'ZONE'
'ZONE_OBJ'
''
'--> Normal Commands <--'
'ADD_CHOICE'
'ADD_FUEL'
'ANIM'
'ANIM_OBJ'
'ANIM_SET'
'ASK_CHOICE'
'ASK_CHOICE_OBJ'
'BETA'
'BIG_MESSAGE'
'BODY'
'BODY_OBJ'
'BRICK_COL'
'BRUTAL_EXIT'
'BULLE_OFF'
'BULLE_ON'
'CAM_FOLLOW'
'CHANGE_CUBE'
'CLEAR_TEXT'
'CLR_HOLO_POS'
'COMPORTEMENT'
'COMPORTEMENT_HERO'
'ELSE'
'END'
'ENDIF'
'END_COMPORTEMENT'
'END_LIFE'
'EXPLODE_OBJ'
'FADE_ALARM_PAL'
'FADE_ALARM_RED'
'FADE_PAL_ALARM'
'FADE_PAL_RED'
'FADE_RED_ALARM'
'FADE_RED_PAL'
'FALLABLE'
'FOUND_OBJECT'
'FULL_POINT'
'GAME_OVER'
'GIVE_BONUS'
'GIVE_GOLD_PIECES'
'GRM_OFF'
'HIT_OBJ'
'HOLOMAP_TRAJ'
'IF'
'INC_CHAPTER'
'INC_CLOVER_BOX'
'INIT_PINGOUIN'
'INVISIBLE'
'KILL_OBJ'
'LABEL'
'MESSAGE'
'MESSAGE_OBJ'
'MESSAGE_SENDELL'
'MIDI_OFF'
'NEVERIF'
'NOP'
'NO_IF'
'OBJ_COL'
'OFFSET'
'ONEIF'
'OR_IF'
'PLAY_CD_TRACK'
'PLAY_FLA'
'PLAY_MIDI'
'POS_POINT'
'PROJ_3D'
'PROJ_ISO'
'RESTORE_L_TRACK'
'RETURN'
'SAY_MESSAGE'
'SAY_MESSAGE_OBJ'
'SET_COMPORTEMENT'
'SET_COMPORTEMENT_OBJ'
'SET_DARK_PAL'
'SET_DIR'
'SET_DIR_OBJ'
'SET_DOOR_DOWN'
'SET_DOOR_LEFT'
'SET_DOOR_RIGHT'
'SET_DOOR_UP'
'SET_FLAG_CUBE'
'SET_FLAG_GAME'
'SET_GRM'
'SET_HOLO_POS'
'SET_LIFE'
'SET_LIFE_OBJ'
'SET_LIFE_POINT_OBJ'
'SET_MAGIC_LEVEL'
'SET_NORMAL_PAL'
'SET_TRACK'
'SET_TRACK_OBJ'
'SET_USED_INVENTORY'
'SNIF'
'STOP_L_TRACK'
'SUB_FUEL'
'SUB_LIFE_POINT_OBJ'
'SUB_MAGIC_POINT'
'SUICIDE'
'SWIF'
'TEXT'
'THE_END'
'USE_ONE_LITTLE_KEY'
'ZOOM')
ParentFont = False
TabOrder = 0
OnDblClick = list_lifecommandsDblClick
OnKeyPress = list_lifecommandsKeyPress
end
end