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Basically, we have to add a way of rendering Custom UB Items on the player model, preferably using Geckolib Render Layers. (GeoRenderLayer is the class for that). Writing one render layer would be more preferable, as to make the system more easily extendable.
The text was updated successfully, but these errors were encountered:
Suggestion
Basically, we have to add a way of rendering Custom UB Items on the player model, preferably using Geckolib Render Layers. (GeoRenderLayer is the class for that). Writing one render layer would be more preferable, as to make the system more easily extendable.
The text was updated successfully, but these errors were encountered: