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Basically the idea he gave was a wrench which would work with quite a few mods which have a wrench. Of-course we would need to get a decent list going but my idea is that we have a keybind such as 'J' for example which when pressed would cycle to the next mods wrench and would show somewhere what mods wrench it is on.
This idea is dependant on #180 and #181. Both of them will need to be added before this can be worked on.
Current list of mods;
Unordinary Basics (of course)
Mekanism
Create
Thermal Expansion
AE2
Im 50/50 with this idea though
The text was updated successfully, but these errors were encountered:
Suggested by Gen
Basically the idea he gave was a wrench which would work with quite a few mods which have a wrench. Of-course we would need to get a decent list going but my idea is that we have a keybind such as 'J' for example which when pressed would cycle to the next mods wrench and would show somewhere what mods wrench it is on.
This idea is dependant on #180 and #181. Both of them will need to be added before this can be worked on.
Current list of mods;
Im 50/50 with this idea though
The text was updated successfully, but these errors were encountered: