Releases: MightyPirates/OpenComputers
Releases · MightyPirates/OpenComputers
Patch 1.3.2
- Added: motion sensor block.
- Added: tractor beam upgrade.
- Added: made floppies dyable by popular demand (craft them with a dye).
- Added: unicode font renderer (thanks asie for providing the Unifont parser).
- Added: switches / access points can now be upgraded (check their new GUI, thanks Kilobyte).
- Added: direct support for Mekanism's power system.
- Added: creative tier servers.
- Fixed: behavior of a lot of blocks in 'timeless' worlds (e.g. doDaylightCycle=false). Also made computers now work in these, which means they behave differently on
/time set
s now (their uptime won't change anymore). - Fixed: tons of stuff in the LuaJ fallback (thanks gamax92).
- Fixed: a bug where server racks consumed excessive amounts of IC2 energy.
- Fixed: robots duplicating network messages.
- Fixed: some visual glitches in GUIs.
- Fixed: floppy sounds not playing for loot disks.
- Fixed: a couple more potential crashes and minor stuff.
Patch 1.3.1
This is a pure bugfix release.
- Fixed
screen.getKeyboards()
for multi-block screens. - Fixed recursive includes in recipe files.
- Fixed
math.random()
to fully behave like it does in vanilla Lua. - Fixed a few potential crashes.
- [MC1.7] Fixed keyboard placement on semi-solid blocks (slabs and the like).
- [MC1.7] Fixed robot permission checks.
- [MC1.7.10] Updated to IC2 API version 2.2.
Version 1.3.0 - Deadeye Dave
A couple of small fixes since the RC.
Version 1.3.0 Release Candidate 1
Metric ton of fixes.
Patch 1.2.14
Fixes a couple of potential crashes.
Patch 1.2.13
Backported some fixes from OC 1.3.
- Updated StargateTech 2 API.
- Made side of robot charger only glow when powered.
- Probably fixed ATI/AMD driver crash.
- Fixed some derpiness in switches/access points.
- [MC1.7] Fixed OreDict+Case/Screen dyeing related crash.
- Some more small fixes.
Version 1.3.0 Beta 1
Main changes:
- The ROM is gone.
- Robot Assembler to create robots.
- Some more blocks and items (T2 Hologram Projector, Geolyzer, Disassembler, Linked Card, several robot upgrades).
- A couple of API changes (Java and Lua).
Hotfix 1.2.12
- Hotfix for a derp in 1.2.11, making addon components work again.
Patch 1.2.11
- Added a sanity check to the class transformer to avoid crashes in certain cases (if parent classes of classes implementing
SimpleComponent
mark certain methods as final, specifically). This fixes a crash when OC is used together with the latest version of DragonAPI, for example. - Improved fill rate computations of screens and using it to determine whether to render at all, improving frame rate for empty screens (e.g. powered-down computer but non-powered-down screen).
- Fixed another minor issue in the class transformer.
- Fixed error in filesystem module in case the ROM was unmounted but nothing else mounted to /.
- Fixed a glitch that could cause players to get stuck on cables.
Patch 1.2.10
- Added 'note' API for easier interaction with computer speaker (thanks Vexatos).
- [MC1.7] Re-enabled/added FMP support.
- Fixed issues caused by TMI messing with base classes.
- Fixed some typos and minor bugs.