-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathsigslot.hpp
382 lines (321 loc) · 11.1 KB
/
sigslot.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
// sigslot.h: Signal/Slot classes
//
// Written by Sarah Thompson ([email protected]) 2002.
//
// License: Public domain. You are free to use this code however you like, with the proviso that
// the author takes on no responsibility or liability for any use.
//
// QUICK DOCUMENTATION
//
// (see also the full documentation at http://sigslot.sourceforge.net/)
//
// #define switches
// SIGSLOT_PURE_ISO - Define this to force ISO C++ compliance. This also disables
// all of the thread safety support on platforms where it is
// available.
//
// SIGSLOT_USE_POSIX_THREADS - Force use of Posix threads when using a C++ compiler other than
// gcc on a platform that supports Posix threads. (When using gcc,
// this is the default - use SIGSLOT_PURE_ISO to disable this if
// necessary)
//
// SIGSLOT_DEFAULT_MT_POLICY - Where thread support is enabled, this defaults to multi_threaded_global.
// Otherwise, the default is single_threaded. #define this yourself to
// override the default. In pure ISO mode, anything other than
// single_threaded will cause a compiler error.
//
// PLATFORM NOTES
//
// Win32 - On Win32, the WIN32 symbol must be #defined. Most mainstream
// compilers do this by default, but you may need to define it
// yourself if your build environment is less standard. This causes
// the Win32 thread support to be compiled in and used automatically.
//
// Unix/Linux/BSD, etc. - If you're using gcc, it is assumed that you have Posix threads
// available, so they are used automatically. You can override this
// (as under Windows) with the SIGSLOT_PURE_ISO switch. If you're using
// something other than gcc but still want to use Posix threads, you
// need to #define SIGSLOT_USE_POSIX_THREADS.
//
// ISO C++ - If none of the supported platforms are detected, or if
// SIGSLOT_PURE_ISO is defined, all multithreading support is turned off,
// along with any code that might cause a pure ISO C++ environment to
// complain. Before you ask, gcc -ansi -pedantic won't compile this
// library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of
// errors that aren't really there. If you feel like investigating this,
// please contact the author.
//
//
// THREADING MODES
//
// single_threaded - Your program is assumed to be single threaded from the point of view
// of signal/slot usage (i.e. all objects using signals and slots are
// created and destroyed from a single thread). Behaviour if objects are
// destroyed concurrently is undefined (i.e. you'll get the occasional
// segmentation fault/memory exception).
//
// multi_threaded_global - Your program is assumed to be multi threaded. Objects using signals and
// slots can be safely created and destroyed from any thread, even when
// connections exist. In multi_threaded_global mode, this is achieved by a
// single global mutex (actually a critical section on Windows because they
// are faster). This option uses less OS resources, but results in more
// opportunities for contention, possibly resulting in more context switches
// than are strictly necessary.
//
// multi_threaded_local - Behaviour in this mode is essentially the same as multi_threaded_global,
// except that each signal, and each object that inherits has_slots, all
// have their own mutex/critical section. In practice, this means that
// mutex collisions (and hence context switches) only happen if they are
// absolutely essential. However, on some platforms, creating a lot of
// mutexes can slow down the whole OS, so use this option with care.
//
// USING THE LIBRARY
//
// See the full documentation at http://sigslot.sourceforge.net/
//
//
// sigslot.hpp : head file
//
// Version 1.0
//
// Copyright (c) 2020 NauhWuun, All Rights Reserved.
//
/////////////////////////////////////////////////////////////////////////////
//****************************************************************************
//****************************************************************************
// Update History
//
// Version 1.0, 2021-1-11
// -First Release
//****************************************************************************
#pragma once
#ifndef SIGSLOT_HPP
#define SIGSLOT_HPP
namespace sigslot
{
template<class LockPolicy = std::mutex>
struct StaticGuard
{
LockPolicy mutex;
StaticGuard() {
mutex.try_lock();
}
explicit StaticGuard(LockPolicy *mtx)
: mutex(&mtx)
{
mutex.try_lock();
}
~StaticGuard() {
mutex.unlock();
}
};
class has_slots;
template<typename... args_type>
struct _connection_bases
{
virtual has_slots* getdest() const = 0;
virtual void emit(args_type...) = 0;
virtual _connection_bases<args_type...>* clone() = 0;
virtual _connection_bases<args_type...>* duplicate(has_slots* pnewdest) = 0;
};
struct _signal_base {
virtual void slot_disconnect(has_slots* pslot) = 0;
virtual void slot_duplicate(const has_slots* poldslot, has_slots* pnewslot) = 0;
};
class has_slots
{
typedef std::set<_signal_base *> sender_set;
typedef typename sender_set::const_iterator const_iterator;
sender_set m_senders;
public:
has_slots()
{}
has_slots(const has_slots& hs)
{
StaticGuard<> guard();
typename const_iterator it = hs.m_senders.begin();
typename const_iterator itEnd = hs.m_senders.end();
while (it != itEnd)
{
(*it)->slot_duplicate(&hs, this);
m_senders.insert(*it);
++it;
}
}
void signal_connect(_signal_base* sender) {
StaticGuard<> guard();
m_senders.insert(sender);
}
void signal_disconnect(_signal_base* sender) {
StaticGuard<> guard();
m_senders.erase(sender);
}
virtual ~has_slots() {
disconnect_all();
}
void disconnect_all()
{
StaticGuard<> guard();
const_iterator it = m_senders.begin();
const_iterator itEnd = m_senders.end();
while (it != itEnd) {
(*it)->slot_disconnect(this);
++it;
}
m_senders.erase(m_senders.begin(), m_senders.end());
}
};
template<class... args_type>
struct _signal_bases : public _signal_base
{
typedef std::list<_connection_bases<args_type...> *> connections_list;
typename connections_list m_connected_slots;
_signal_bases()
{}
_signal_bases(const _signal_bases<args_type...>& s)
{
StaticGuard<> guard();
typename connections_list::const_iterator it = s.m_connected_slots.begin();
typename connections_list::const_iterator itEnd = s.m_connected_slots.end();
while (it != itEnd)
{
(*it)->getdest()->signal_connect(this);
m_connected_slots.push_back((*it)->clone());
++it;
}
}
void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget)
{
StaticGuard<> guard();
typename connections_list::iterator it = m_connected_slots.begin();
typename connections_list::iterator itEnd = m_connected_slots.end();
while (it != itEnd)
{
if ((*it)->getdest() == oldtarget) {
m_connected_slots.push_back((*it)->duplicate(newtarget));
}
++it;
}
}
~_signal_bases() {
disconnect_all();
}
void disconnect_all()
{
StaticGuard<> guard();
typename connections_list::const_iterator it = m_connected_slots.begin();
typename connections_list::const_iterator itEnd = m_connected_slots.end();
while (it != itEnd)
{
(*it)->getdest()->signal_disconnect(this);
delete *it;
++it;
}
m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end());
}
void disconnect(has_slots* pclass)
{
StaticGuard<> guard();
typename connections_list::iterator it = m_connected_slots.begin();
typename connections_list::iterator itEnd = m_connected_slots.end();
while (it != itEnd)
{
if ((*it)->getdest() == pclass)
{
delete *it;
m_connected_slots.erase(it);
pclass->signal_disconnect(this);
return;
}
++it;
}
}
void slot_disconnect(has_slots* pslot)
{
StaticGuard<> guard();
typename connections_list::iterator it = m_connected_slots.begin();
typename connections_list::iterator itEnd = m_connected_slots.end();
while (it != itEnd)
{
typename connections_list::iterator itNext = it;
++itNext;
if ((*it)->getdest() == pslot) {
m_connected_slots.erase(it);
}
it = itNext;
}
}
};
template<class dest_type, typename... args_type>
class _connections : public _connection_bases<args_type...>
{
dest_type* m_pobject;
void (dest_type::* m_pmemfun)(args_type...);
public:
_connections() {
m_pobject = nullptr;
m_pmemfun = nullptr;
}
_connections(dest_type* pobject, void (dest_type::*pmemfun)(args_type...)) {
m_pobject = pobject;
m_pmemfun = pmemfun;
}
virtual _connection_bases<args_type...>* clone() {
return new _connections<dest_type, args_type...>(*this);
}
virtual _connection_bases<args_type...>* duplicate(has_slots* pnewdest) {
return new _connections<dest_type, args_type...>((dest_type *)pnewdest, m_pmemfun);
}
virtual void emit(args_type... args) {
(m_pobject->*m_pmemfun)(args...);
}
virtual has_slots* getdest() const {
return m_pobject;
}
};
template<typename... args_type>
class signals : public _signal_bases<args_type...>
{
public:
signals()
{}
signals(const signals<args_type...>& s)
: _signal_bases<args_type...>(s)
{}
template<class desttype>
void connect(desttype* pclass, void (desttype::* pmemfun)(args_type...))
{
StaticGuard<> guard();
_connections<desttype, args_type...>* conn = new _connections<desttype, args_type...>(pclass, pmemfun);
_signal_bases<args_type...>::m_connected_slots.push_back(conn);
pclass->signal_connect(this);
}
void emit(args_type... args)
{
StaticGuard<> guard();
typename _signal_bases<args_type...>::connections_list::const_iterator itNext, it = _signal_bases<args_type...>::m_connected_slots.begin();
typename _signal_bases<args_type...>::connections_list::const_iterator itEnd = _signal_bases<args_type...>::m_connected_slots.end();
while (it != itEnd)
{
itNext = it;
++itNext;
(*it)->emit(args...);
it = itNext;
}
}
void operator()(args_type... args)
{
StaticGuard<> guard();
typename _signal_bases<args_type...>::connections_list::const_iterator itNext, it = _signal_bases<args_type...>::m_connected_slots.begin();
typename _signal_bases<args_type...>::connections_list::const_iterator itEnd = _signal_bases<args_type...>::m_connected_slots.end();
while (it != itEnd)
{
itNext = it;
++itNext;
(*it)->emit(args...);
it = itNext;
}
}
};
}
#endif // SIGSLOT_HPP