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Cultivators not decompacting #19
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same problem for me! |
Should be fixed with 90ff1a3 the last commit. 😉 |
decompacting now. thx |
Hello, for me is still attracted only to the light level. When I use a tractor mit no compacting too. I already tested with all mods disabled, but is there perhaps a known conflict with a mod, whitch make problems by just have it in the mod directory? |
@s4t4n As far as we know there are no mod conflicts. So we need your help here. Please try a fresh savegame without mods and verify that you can decompact soil. Then you can add mods (e.g. 10 at a time) so find out what mod conflicts with SC. |
I did it already. no change of the issure. |
"Are the GroundTextures matter for the functions? It should be only for the optical ground or?" Are you sure you have downloaded the latest version of SC? Also are you sure you view the resulting compaction in the Map Overview with only Needs Plowing activated? |
Hello, Here is my Log. I have only this mod in the mods folder. Started a new save on Goldcrest Valley. My observations:
Keep it up Fracking |
same problem to me! |
still same even to me. I think the FS17_Ground_Modification mod is in conflict with RM_soilCompaction... best regards |
hello Sorry for the long post and bad english as i am not a native speaker but thank you for making this mod i hope it is fixed soon this fills the gap that soilmod left in LS17 and i am very happy to see this mod being made |
any update about this? |
for me seems since the last update no changes. It's still not possible to remove the light red compaction. :( |
We're currently enjoying our holidays so development is on lower priority for a couple of weeks already. I will notify as soon as we continue looking at this problem. |
good holidays guys!!! |
Thanks! I've been reading over the last couple of comments. Regarding to the light compaction reappearing: It's weird I know.. but as soon you go over the field with the cultivator twice it doesn't decompact anymore.. it just adds compaction because the decompacting only works on uncultivated fields. For example: So it's known and we're trying to find a way to solve this "issue". About disk cultivators.. we don't have an option for that. It's a shallow cultivator by default. The bug for changing depth should've been fixed some time ago. Also only problem with MR as far as I know are the tire visuals when changing pressure since MR also changes the wheel graphics. |
no fix for this i think :( |
Hi,
the cultivators seems to have no effect to the compaction level.
Ploughs and Kuhn DLC Subsoiler are working.
No entry in the logfile.
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