diff --git a/CHANGELOG.md b/CHANGELOG.md index 2e15f40d2..f49404253 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -120,6 +120,7 @@ All notable changes to TTT2 will be documented here. Inspired by [keep a changel - Fixed avatar icons not refreshing if they were changed on Steam (by @mexikoedi) - Fixed a wrong label for the sprint speed multiplier in the F1 menu (by @TimGoll) - Fixed own player name being shown in targetID when in vehicle (by @TimGoll) +- Fixed `ShopEditor.BuildValidEquipmentCache()` being called too early on the client, resulting in a wrong cache state (by @NickCloudAT and @12problems) ### Removed diff --git a/gamemodes/terrortown/gamemode/client/cl_changes.lua b/gamemodes/terrortown/gamemode/client/cl_changes.lua index 1cd9a7c39..60f691bcd 100644 --- a/gamemodes/terrortown/gamemode/client/cl_changes.lua +++ b/gamemodes/terrortown/gamemode/client/cl_changes.lua @@ -2190,6 +2190,7 @@ function CreateChanges()
  • Avatar icons not refreshing if they were changed on Steam
  • A wrong label for the sprint speed multiplier in the F1 menu
  • Own player name being shown in targetID when in vehicle
  • +
  • Fixed ShopEditor.BuildValidEquipmentCache() being called too early on the client, resulting in a wrong cache state
  • Removed