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Sometimes, when players die, they see "Connection lost" before "Death screen". Probably it happens because I check if the connection is lost before checking if you dead in the render loop.
The text was updated successfully, but these errors were encountered:
Sometimes, when players die, they see "Connection lost" before "Death screen". Probably it happens because I check if the connection is lost before checking if you dead in the render loop.
The text was updated successfully, but these errors were encountered: