Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

AOE2 DE Recod game parsing #2

Open
ivanielin opened this issue Mar 14, 2020 · 1 comment
Open

AOE2 DE Recod game parsing #2

ivanielin opened this issue Mar 14, 2020 · 1 comment

Comments

@ivanielin
Copy link

ivanielin commented Mar 14, 2020

I want to develop a AOE2 DE application with the following feature
-INPUT CSV(for example) stream of game events
and computes as output

  1. Comprehensive statistics on game patterns with strategy and tactics optimization
    -like a tool that will coach the player to optimize his tactics and strategies
  2. real time training adviser like ("idle villagers", "idle army", "claimed not gathered sheeps", resource unbalance"
  3. latest stage: train adaptive AI

But all starts with CSV event reading(recorded game) and later on real time streaming from live game.
I saw your link https://github.com/bowswung/voobly-scraper/blob/d49d7a20d8555c03aa7f5d771c7b0eb8d9f1e4da/test/simHistory and this is exactly what need.
Can we get in contact regarding this?
Ivan

@vesper8
Copy link

vesper8 commented Mar 28, 2020

@bowswung the csv data output from this scraper is awesome, but is there a reason why there hasn't been any updated data in the last 14 months? Is it because this voobly-scraper is unable to produce the same csv output ever since DE came out?

aocrecs.com provides all of the replays but it seems there isn't any parser/scraper that is capable of extracting data from the new DE format.. is that so?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants