Allow ODE parameter adjustments #3903
Replies: 4 comments
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Hey, would like to contribute to this feature, well I do have time now as I am free this month and went through most of the documentation of webots and tried out the tutorials, and even set up my development environment to start contributing to some features or enhancement, will be happy to know that my time in these days will be helpful for the webots community and in turn I will get to learn something new and get to know you all. To give some background I have some good knowledge in C++(even went to the CPP coding style for contributing to webots) and know a bit of control engineering, ROS, Robotic manipulation, and perception but I do lack some software development skills. |
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I am not sure we really need this feature. Do you have a real use-case for that? |
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@bkpcoding, I guess, a good way to start contributing is fixing unassigned bugs: Or, resolving issues with the |
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Yeah sure, I will try to fix some bugs actually was confused about contributing to feature or fixing bugs but chose the former so that I can start from scratch, but I believe that I will be able to contribute to them at some later stage. Thanks though for such a fast reply. |
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It would be great to have more advanced, deep level access to ode parameters such as these:
http://opende.sourceforge.net/docs/group__world.html
Additionally, being able to switch between quickStep and worldStep would be great.
Implementation suggestion:
Add "advanced ODE settings" field to the "worldInfo" node.
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