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Possibility to accept frames having 4 palettes #13

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fabri1983 opened this issue Aug 21, 2023 · 1 comment
Open

Possibility to accept frames having 4 palettes #13

fabri1983 opened this issue Aug 21, 2023 · 1 comment
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enhancement New feature or request

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@fabri1983
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fabri1983 commented Aug 21, 2023

Hi Haroldo. Greetings from Argentina.
I'm following your project. I love the idea of having a video player for intros and cinematics.
Also I'm implementing an algorithm which produces up to 60 colors (4 palettes, 15 color per palette, 1 transparent color per palette), but I'm not quite familiar with the internals of Genesis arquitecture yet.

Is there a way to adapt your code in order to accept frames with 4 palettes?

@haroldo-ok
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Hello, there. ;)

Yes, it would be possible; the main problem there would be to write a conversion tool that separates the palettes for each individual frame; rgbquant-sms, which is already being used by the video conversion tool, can kinda do it, but not really:

An alternative would be to completely skip rgbquant-sms and RESCOMP and create a tool to convert the graphics; it would have be able to:

  • Reduce the tile count;
  • Use all 4 Genesis palettes;
  • Convert the output into a format that Genesis can digest, proably with compression.

@haroldo-ok haroldo-ok added the enhancement New feature or request label Aug 21, 2023
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