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Is it possible to combine Starling framework with this native extension?
I'm asking this because you use your own implementation of Stage3D to draw the webcam texture (GPUImage). Is there a simple way to implement this with Starling?
Thank you.
The text was updated successfully, but these errors were encountered:
CaptureDevice just gives you a stream of ByteArray data that can be fed to a texture. I'm not sure how to wire that into Starling, but it certainly should be possible.
Edit: Er, that may not be implemented yet... I'm not sure how you'd do that in Starling then (I don't use Starling, and just assumed there'd be a way to do it).
Is it possible to combine Starling framework with this native extension?
I'm asking this because you use your own implementation of Stage3D to draw the webcam texture (GPUImage). Is there a simple way to implement this with Starling?
Thank you.
The text was updated successfully, but these errors were encountered: