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Describe the request
Increase PG wall impact while jumpin towards a wall, unless jumping would result too smooth and easy to approach
To Reproduce
Jump trying to pass a wall but hitting the corner of the top border -> keep "jump" button pressed -> you'll notice how easy is to overtake an obstacle
Expected behavior
A less smooth passage and an impact behavior
Eh, questo è da pensare che tipo di comportamento vogliamo.
Al momento semplicemente la velocità sull'asse x rimane la stessa, salto o non salto. Possiamo probabilmente disattivare l'input quando v.y > 0 e riabilitarlo con v.y < 0
Describe the request
Increase PG wall impact while jumpin towards a wall, unless jumping would result too smooth and easy to approach
To Reproduce
Jump trying to pass a wall but hitting the corner of the top border -> keep "jump" button pressed -> you'll notice how easy is to overtake an obstacle
Expected behavior
A less smooth passage and an impact behavior
Screenshots
see the video -> https://github.com/jacogasp/metro-jam/assets/101936400/75505fae-05a7-4b95-9002-0ec084cd8525
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