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Grass Fit
Lachlan McDonald edited this page Jan 6, 2022
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The Grass Fit shader generates random columns of voxels with a constant distribution; similar to grass or small plants. The color of the voxels is determined by the selected colors in the palette.
This shader is similar to the Grass brush shader, except this shader is applied to the entire volume.
See Grass brush shader.
Parameter | Description |
---|---|
Mode | Color mode |
Density | Size of the area in which a line should be generated. Increasing density will increase the spacing between lines |
Height | Maximum height of each column |
Seed | Global seed |
- The shader will cause issues when used with the Marquee Select tool
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