Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tasks system #196

Closed
moxvallix opened this issue Nov 14, 2020 · 0 comments · Fixed by #188 or #300 · May be fixed by #293
Closed

Tasks system #196

moxvallix opened this issue Nov 14, 2020 · 0 comments · Fixed by #188 or #300 · May be fixed by #293
Assignees
Labels
game design A feature to implement from the game design team
Milestone

Comments

@moxvallix
Copy link
Member

Implement a flexible tasks system. This is a large system to implement, might take multiple people to tackle it, or one very dedicated soul.

Should have:

  • Task assignment, based on role / randomness
  • Interaction between player, task and map
  • For exact details, see design document, linked below

An example task can be seen at this PR: https://github.com/opensuspect/opensuspect/pull/192
See https://github.com/opensuspect/design-document/blob/main/task_base.md.

@moxvallix moxvallix added the game design A feature to implement from the game design team label Nov 14, 2020
@moxvallix moxvallix added this to the Alpha milestone Nov 14, 2020
@TheSecondReal0 TheSecondReal0 linked a pull request Nov 15, 2020 that will close this issue
@TheSecondReal0 TheSecondReal0 self-assigned this Nov 20, 2020
@TheSecondReal0 TheSecondReal0 linked a pull request Nov 27, 2020 that will close this issue
@nicemicro nicemicro removed a link to a pull request Feb 17, 2021
This was linked to pull requests Feb 17, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
game design A feature to implement from the game design team
Projects
None yet
2 participants