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.gitignore
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.*
!.github
!.gitignore
!.clang-format
!.cmake-format.*
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
build
sphinx
#Visual Code folders
.vscode
# Android build folders
.idea
# Android build config files
local.properties
# Android Shader output sources/binaries
Chapter6_1_Multiview/Chapter6/app/src/main/assets/shaders/*.spv
Chapter6_1_Multiview/Chapter6/app/src/main/assets/shaders/*.glsl
Chapter5/app/src/main/assets/shaders/*.spv
Chapter5/app/src/main/assets/shaders/*.glsl
Chapter4/app/src/main/assets/shaders/*.spv
Chapter4/app/src/main/assets/shaders/*.glsl
Chapter3/app/src/main/assets/shaders/*.spv
Chapter3/app/src/main/assets/shaders/*.glsl
Chapter2/app/src/main/assets/shaders/*.spv
Chapter2/app/src/main/assets/shaders/*.glsl
Chapter1/app/src/main/assets/shaders/*.spv
Chapter1/app/src/main/assets/shaders/*.glsl
# Force reuse.software to ignore External
/External/