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Hi, first tank you for your help and your great work to provide a class that
hellp lot of people.
What steps will reproduce the problem?
All work great, but when i use
SoundMixer.stopAll();
after that, i cant play the sounds again.
What version of the product are you using? On what operating system?
v0.9, windows 7 64 bit, flash CS6,
Original issue reported on code.google.com by [email protected] on 24 Apr 2013 at 11:28
The text was updated successfully, but these errors were encountered:
Thanks for the library, have been working with it and helps a lot in my project.
I have the same issue posted by Ahmed though. I also need an alternative, as
channelname.stop(); isn't working on my side, perhaps it might be that sound is
somewhat short.
Regards
Thank you for your great effort in this library.
I have a problem like this. when I stop the sound and change the source of the
sound it does not play the sound. it fins the sound, loads it but do not play
the sound in the second call.
Best.
Original issue reported on code.google.com by
[email protected]
on 24 Apr 2013 at 11:28The text was updated successfully, but these errors were encountered: