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Exception: java.lang.OutOfMemoryError Java heap space
java.lang.Exception
at java.desktop/java.awt.image.DataBufferInt.<init>(DataBufferInt.java:75)
at java.desktop/java.awt.image.Raster.createPackedRaster(Raster.java:467)
at java.desktop/java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1032)
at java.desktop/java.awt.image.BufferedImage.<init>(BufferedImage.java:333)
at java.desktop/sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:561)
at java.desktop/sun.java2d.loops.GraphicsPrimitive.convertFrom(GraphicsPrimitive.java:545)
at java.desktop/sun.java2d.loops.MaskBlit$General.MaskBlit(MaskBlit.java:189)
at java.desktop/sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Blit.java:204)
at java.desktop/sun.java2d.pipe.DrawImage.blitSurfaceData(DrawImage.java:972)
at java.desktop/sun.java2d.pipe.DrawImage.renderImageCopy(DrawImage.java:583)
at java.desktop/sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:67)
at java.desktop/sun.java2d.pipe.DrawImage.copyImage(DrawImage.java:1027)
at java.desktop/sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3431)
at java.desktop/sun.java2d.SunGraphics2D.drawImage(SunGraphics2D.java:3407)
at games.strategy.triplea.ui.screen.drawable.DecoratorDrawable.draw(DecoratorDrawable.java:26)
at games.strategy.triplea.ui.screen.TileManager.drawForCreate(TileManager.java:469)
at games.strategy.triplea.ui.screen.TileManager.newTerritoryImage(TileManager.java:428)
at games.strategy.triplea.ui.screen.TileManager.newTerritoryImage(TileManager.java:352)
at games.strategy.triplea.ui.panels.map.MapPanel.getTerritoryImage(MapPanel.java:839)
at games.strategy.triplea.ui.BattleDisplay.getTerritoryComponent(BattleDisplay.java:687)
at games.strategy.triplea.ui.BattleDisplay.initLayout(BattleDisplay.java:548)
at games.strategy.triplea.ui.BattleDisplay.<init>(BattleDisplay.java:183)
at games.strategy.triplea.ui.BattlePanel.lambda$showBattle$8(BattlePanel.java:261)
at games.strategy.triplea.ui.BattlePanel$$Lambda$2452/0x0000000025252040.run(Unknown Source)
at java.desktop/java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:313)
at java.desktop/java.awt.EventQueue.dispatchEventImpl(EventQueue.java:770)
at java.desktop/java.awt.EventQueue$4.run(EventQueue.java:721)
at java.desktop/java.awt.EventQueue$4.run(EventQueue.java:715)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:85)
at java.desktop/java.awt.EventQueue.dispatchEvent(EventQueue.java:740)
at java.desktop/java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:203)
The text was updated successfully, but these errors were encountered:
Map
ww2_path_to_victory / WW2 Path to Victory
Log Message
Java heap space
TripleA Version
2.6.14752
Java Version
11.0.19
Operating System
Windows 7
Heap Size
1024M
Stack Trace
The text was updated successfully, but these errors were encountered: