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I had an issue with voice recognition, not only on iOS but also on WebGL. I spent many hours troubleshooting this, adding debug code, and making modifications.
To investigate, I downloaded the latest version (0.83) to clarify the issue, but ChatdollKit still doesn't recognize the voice.
Finally, I discovered that if I set the language field in the OpenAI Speech Listener to null and clear the cache, it starts working again.
If you can fix this issue, it would be a great help! I couldn't identify the cause from the OpenAI Speech Listener source code, but I suspect this is where the issue lies.
The text was updated successfully, but these errors were encountered:
Hi @noriando ,
Thank you for investigation😊
What did you set to the language field?
It should be ISO-639-1 format(e.g. en for English, not like en-US.)
I had an issue with voice recognition, not only on iOS but also on WebGL. I spent many hours troubleshooting this, adding debug code, and making modifications.
To investigate, I downloaded the latest version (0.83) to clarify the issue, but ChatdollKit still doesn't recognize the voice.
Finally, I discovered that if I set the language field in the OpenAI Speech Listener to null and clear the cache, it starts working again.
If you can fix this issue, it would be a great help! I couldn't identify the cause from the OpenAI Speech Listener source code, but I suspect this is where the issue lies.
The text was updated successfully, but these errors were encountered: