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[BUG] Server doesn't update properly #282
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Your local game version is higher than the game server version, you need to update the game server, too |
Hey Hello @ChsRmb :) |
Change the "START_MODE" to 2 or 3 and run the update. If this does not work, go into the container and update your server directly :) |
Don't know if it's related, but changing |
I Exactly the same issue, my server is always set to run in START_MODE=3 yet it didn't apply the update? I had to manually go into the docker container and run ./sdtdserver force-update any reason why this would be happening? |
Hi, could anyone paste here the logs using START_MODE=3? Without logs it's going to be hard to check this, because right now I don't have any 7 days to day server up. |
here is my docker log, let me know if there is anything else i can do to help |
Hi, I have the same problem with my server. Same error in the log @mooseh posted. When I try to force the update from within the container I'm getting an error saying "Fail. Do not run as root". |
START_MODE=3 does not update the server and running "./sdtdserver update" results in the below errors. I will try a "validate" and see if that gets it. I will post a follow up if it fixes it for me as well. sdtdserver@28498cd3e0db:~$ ./sdtdserver force-update ../tier1/KeyValues.cpp (2925) : Assertion Failed: Error while parsing text KeyValues for resource manifest ../tier1/KeyValues.cpp (2925) : Assertion Failed: Error while parsing text KeyValues for resource manifest |
@kuch3n , how did you "validate"? |
@paul-mccormack, you will need to
@merlin3of5, that is a command to pass to
Unfortunately, I don't have the container logs, just the script log. It simply states |
Looks like an upstream bug due to a change in steamcmd. |
@kccricket both seem to fail for me. Verified server also did not update. root@d6ce7e27416b:~# su sdtdserver - /home/sdtdserver/sdtdserver force-update ../tier1/KeyValues.cpp (2925) : Assertion Failed: Error while parsing text KeyValues for resource manifest ../tier1/KeyValues.cpp (2925) : Assertion Failed: Error while parsing text KeyValues for resource manifest ../tier1/KeyValues.cpp (2925) : Assertion Failed: Error while parsing text KeyValues for resource manifest ../tier1/KeyValues.cpp (2925) : Assertion Failed: Error while parsing text KeyValues for resource manifest |
That appears to be unrelated to the issue reported in this thread. See the following issues in the LinuxGSM repo: Use whatever means necessary to ensure that steamcmd is up to date. I recommend not talking about your DOCTYPE error in this thread. |
@Pl0uuuf @kccricket @merlin3of5 Could you check the new tag 0.8.0? and confirm the fix. |
Describe the bug
We use Geforcenow and they have updated the games to version V1.2 B27.
Since then we are getting an error and cannot connect to the excellent vinanrra docker server :/
To Reproduce
Steps to reproduce the behavior:
Expected behavior
the version of the docker image is in "INF Version: V 1.1 (b14) Compatibility Version: V 1.1, Build: LinuxServer 64 Bit"
Versions:
Docker/Docker-compose
version: '
dpkg -l |grep docker
ii docker 1.5-2 all transitional package
ii docker-compose 1.29.2-3 all define and run multi-container Docker applications with YAML
ii docker.io 20.10.24+dfsg1-1+b3 amd64 Linux container runtime
ii python3-docker 5.0.3-1 all Python 3 wrapper to access docker.io's control socket
ii python3-dockerpty 0.4.1-4 all Pseudo-tty handler for docker Python client (Python 3.x)
ii wmdocker 1.5-2 amd64 System tray for KDE3/GNOME2 docklet applications
'
services:
7dtdserver:
image: vinanrra/7dtd-server
container_name: 7dtdserver
environment:
- START_MODE=1 # Change between START MODES
- VERSION=stable # Change between 7 days to die versions
- PUID=1000 # Remember to use same as your user
- PGID=1000 # Remember to use same as your user
- TimeZone=Europe/France # Optional - Change Timezone
- TEST_ALERT=NO # Optional - Send a test alert
- UPDATE_MODS=NO # Optional - This will allow mods to be update on start, each mod also need to have
- XXXX_UPDATE=YES to update on start
- MODS_URLS="" # Optional - Mods urls to install, must be ZIP or RAR.
- ALLOC_FIXES=NO # Optional - Install ALLOC FIXES
- ALLOC_FIXES_UPDATE=NO # Optional - Update Allocs Fixes before server start
- UNDEAD_LEGACY=NO # Optional - Install Undead Legacy mod, if DARKNESS_FALLS it's enable will not install anything
- UNDEAD_LEGACY_VERSION=stable # Optional - Undead Legacy version
- UNDEAD_LEGACY_UPDATE=NO # Optional - Update Undead Legacy mod before server start
- DARKNESS_FALLS=NO # Optional - Install Darkness Falls mod, if UNDEAD_LEGACY it's enable will not install anything
- DARKNESS_FALLS_UPDATE=NO # Optional - Update Darkness Falls mod before server start
- DARKNESS_FALLS_URL=False # Optional - Install the provided Darkness Falls url
- CPM=NO # Optional - CSMM Patron's Mod (CPM)
- CPM_UPDATE=NO # Optional - Update CPM before server start
- BEPINEX=NO # Optional - BepInEx
- BEPINEX_UPDATE=NO # Optional - Update BepInEx before server start
- BACKUP=NO # Optional - Backup server
- BACKUP_HOUR=5 # Optional - Backup hour 0-23
- BACKUP_MAX=7 # Optional - Max backups to keep
- MONITOR=NO # Optional - Keeps server up if crash
volumes:
- /home/xxxxxxxx/7DaysToDie/7DaysToDie:/home/sdtdserver/.local/share/7DaysToDie/ # 7 Days To Die world saves
- /home/xxxxxxxx/7DaysToDie/LGSM-Config:/home/sdtdserver/lgsm/config-lgsm/sdtdserver # LGSM config folder
- /home/xxxxxxxx/7DaysToDie/ServerFiles:/home/sdtdserver/serverfiles/ # Optional - serverfiles folder
- /home/xxxxxxxx/7DaysToDie/log:/home/sdtdserver/log/ # Optional - Logs folder
- /home/xxxxxxxx/7DaysToDie/backups:/home/sdtdserver/lgsm/backup/ # Optional - If BACKUP=NO, backups folder
ports:
- 26900:26900/tcp # Default game ports
- 26900:26900/udp # Default game ports
- 26901:26901/udp # Default game ports
- 26902:26902/udp # Default game ports
- 8080:8080/tcp # OPTIONAL - WEBADMIN
- 8081:8081/tcp # OPTIONAL - TELNET
- 8082:8082/tcp # OPTIONAL - WEBSERVER https://7dtd.illy.bz/wiki/Server%20fixes
restart: unless-stopped # INFO - NEVER USE WITH START_MODE=4 or START_MODE=0
Additional context
we're in trouble man :/
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