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Update third-party support
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- Add a Chaos V-Ray section to the third-party support page.
- Add new links for Unreal Engine support.
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jstone-lucasfilm committed Jan 13, 2024
1 parent 68718cb commit 50890ca
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9 changes: 7 additions & 2 deletions Contributing.html
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</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
</li>
</ul>
<ul>
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<a href="ThirdPartySupport.html#RenderMan">Pixar RenderMan</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#V-Ray">Chaos V-Ray</a>
</li>
</ul>
</li>
</ul>
<ul>
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9 changes: 7 additions & 2 deletions DeveloperReference.html
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</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
</li>
</ul>
<ul>
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<a href="ThirdPartySupport.html#RenderMan">Pixar RenderMan</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#V-Ray">Chaos V-Ray</a>
</li>
</ul>
</li>
</ul>
<ul>
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9 changes: 7 additions & 2 deletions Specification.html
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</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
</li>
</ul>
<ul>
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<a href="ThirdPartySupport.html#RenderMan">Pixar RenderMan</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#V-Ray">Chaos V-Ray</a>
</li>
</ul>
</li>
</ul>
<ul>
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32 changes: 22 additions & 10 deletions ThirdPartySupport.html
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</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
</li>
</ul>
<ul>
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<a href="ThirdPartySupport.html#RenderMan">Pixar RenderMan</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#V-Ray">Chaos V-Ray</a>
</li>
</ul>
</li>
</ul>
<ul>
Expand Down Expand Up @@ -308,22 +313,22 @@ <h2 id="Apple"><strong>Apple VisionOS</strong></h2>
Additional details on MaterialX in Apple VisionOS may be found in the video presentations for <a href="https://developer.apple.com/videos/play/wwdc2023/10086">WWDC 2023</a>.
</p>

<h2 id="Omniverse"><strong>NVIDIA Omniverse</strong></h2>
<p>
NVIDIA supports MaterialX in <a href="https://docs.omniverse.nvidia.com/prod_kit/prod_kit/release-notes/104_1_highlights.html#material-x-1-38-support">Omniverse Kit 104.1 and beyond</a>, allowing MaterialX documents to be imported and rendered through MDL shader generation.
<br><br>
Additional details on MaterialX support in Omniverse may be found in the slides from the MaterialX and OSL session at <a href="https://www.materialx.org/assets/ASWF_OSD2022_MaterialX_OSL_Final.pdf">ASWF Open Source Days 2022</a>.
</p>

<h2 id="Unreal"><strong>Unreal Engine</strong></h2>
<p>
Epic Games supports MaterialX in <a href="https://docs.unrealengine.com/5.1/en-US/unreal-engine-5.1-release-notes/">Unreal Engine 5.1 and beyond</a>, allowing the import of MaterialX documents based on the Standard Surface shading model.
Epic Games supports MaterialX in <a href="https://docs.unrealengine.com/5.3/en-US/interchange-materialx-reference-in-unreal-engine/">Unreal Engine 5.1 and beyond</a>, allowing the import of MaterialX documents based on the Standard Surface shading model.
<br><br>
As of <a href="https://docs.unrealengine.com/5.3/en-US/unreal-engine-5.3-release-notes/">Unreal Engine 5.3</a>, MaterialX content may additionally be referenced in USD workflows within Unreal.
<br><br>
For now, only a subset of the MaterialX standard data types and nodes is supported, and Epic plans to extend this supported set in future releases.
</p>

<h2 id="Omniverse"><strong>NVIDIA Omniverse</strong></h2>
<p>
NVIDIA supports MaterialX in <a href="https://docs.omniverse.nvidia.com/prod_kit/prod_kit/release-notes/104_1_highlights.html#material-x-1-38-support">Omniverse Kit 104.1 and beyond</a>, allowing MaterialX documents to be imported and rendered through MDL shader generation.
<br><br>
Additional details on MaterialX support in Omniverse may be found in the slides from the MaterialX and OSL session at <a href="https://www.materialx.org/assets/ASWF_OSD2022_MaterialX_OSL_Final.pdf">ASWF Open Source Days 2022</a>.
</p>

<h2 id="Arnold"><strong>Autodesk Arnold</strong></h2>
<p>
Autodesk supports MaterialX in <a href="https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_operators_ac_operators_materialx_html">Arnold 5 and beyond</a>, allowing MaterialX documents to be referenced and rendered through a custom MaterialX operator.
Expand All @@ -340,6 +345,13 @@ <h2 id="RenderMan"><strong>Pixar RenderMan</strong></h2>
Additional details on MaterialX Lama may be found in this <a href="https://www.youtube.com/playlist?list=PLBozb72i61ywUiXPHA3nUgD9_9_b3phGW">tutorial series</a> from Pixar.
</p>

<h2 id="V-Ray"><strong>Chaos V-Ray</strong></h2>
<p>
Chaos Group supports MaterialX in <a href="https://docs.chaos.com/display/VRAYHOUDINI/MaterialX+Support">V-Ray 6 and beyond</a>, rendering MaterialX pattern nodes through VRayScene-USD.
<br><br>
Additional details on MaterialX support in V-Ray may be found in the <a href="https://www.youtube.com/watch?v=iHWOBcyxyPE">ChaosTV</a> video series.
</p>

<!-- --------------------------------------------------------------------------------- -->

</div>
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9 changes: 7 additions & 2 deletions Tools.html
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</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
</li>
</ul>
<ul>
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<a href="ThirdPartySupport.html#RenderMan">Pixar RenderMan</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#V-Ray">Chaos V-Ray</a>
</li>
</ul>
</li>
</ul>
<ul>
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9 changes: 7 additions & 2 deletions index.html
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</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#Unreal">Unreal Engine</a>
<a href="ThirdPartySupport.html#Omniverse">NVIDIA Omniverse</a>
</li>
</ul>
<ul>
Expand All @@ -197,6 +197,11 @@
<a href="ThirdPartySupport.html#RenderMan">Pixar RenderMan</a>
</li>
</ul>
<ul>
<li>
<a href="ThirdPartySupport.html#V-Ray">Chaos V-Ray</a>
</li>
</ul>
</li>
</ul>
<ul>
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