Skip to content

Add the option to run the CLI with arguments #18

Add the option to run the CLI with arguments

Add the option to run the CLI with arguments #18

Triggered via push June 15, 2024 13:06
Status Success
Total duration 2m 46s
Artifacts

test.yml

on: push
Matrix: Build & Test
Fit to window
Zoom out
Zoom in

Annotations

20 warnings
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.XML/Parsers/PetroglyphXmlElementParser.cs#L48
Nullability of reference types in return type doesn't match implemented member 'object IPetroglyphXmlElementParser.Parse(XElement element)' (possibly because of nullability attributes).
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L13
Non-nullable property 'Proxies' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.XML/Parsers/PetroglyphXmlElementParser.cs#L48
Nullability of reference types in return type doesn't match implemented member 'object IPetroglyphXmlElementParser.Parse(XElement element)' (possibly because of nullability attributes).
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L13
Non-nullable property 'Proxies' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.XML/Parsers/PetroglyphXmlElementParser.cs#L48
Nullability of reference types in return type doesn't match implemented member 'object IPetroglyphXmlElementParser.Parse(XElement element)' (possibly because of nullability attributes).
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Engine/DataTypes/SfxEvent.cs#L8
Field 'SfxEvent._volumeValue' is never assigned to, and will always have its default value 0
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.