[WIP] Simplifications and stability corrections #166
Annotations
10 errors and 6 warnings
Build & Test in Release Mode
System.IO.DirectoryNotFoundException : Could not find a part of the path '/games/origin/EAWX/Mods/dep'.
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Build & Test in Release Mode
System.IO.DirectoryNotFoundException : Could not find a part of the path '/games/gog/GameData/Mods/dep'.
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Build & Test in Release Mode
System.IO.DirectoryNotFoundException : Could not find a part of the path '/games/foc/Mods/dep'.
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Build & Test in Release Mode
System.IO.DirectoryNotFoundException : Could not find a part of the path '/games/origin/EAWX/Mods/D'.
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Build & Test in Release Mode
System.IO.DirectoryNotFoundException : Could not find a part of the path '/games/foc/Mods/E'.
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Build & Test in Release Mode
System.IO.DirectoryNotFoundException : Could not find a part of the path '/games/gold/foc/Mods/F'.
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Build & Test in Release Mode:
src/PetroGlyph.Games.EawFoc/test/PetroglyphGameInfrastructureIntegrationTest.cs#L83
System.IO.DirectoryNotFoundException : Could not find a part of the path '/externalMods/MyExternalMod'.
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Build & Test in Release Mode:
src/PetroGlyph.Games.EawFoc/test/PetroglyphGameInfrastructureIntegrationTest.cs#L83
System.IO.DirectoryNotFoundException : Could not find a part of the path '/externalMods/MyExternalMod'.
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Build & Test in Release Mode
System.IO.DirectoryNotFoundException : Could not find a part of the path '/steam/apps/workshop/content/32470/18446744072288105740'.
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Build & Test in Release Mode
System.IO.DirectoryNotFoundException : Could not find a part of the path '/games/gold/eaw/GameData/Mods/D'.
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ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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Build & Test in Release Mode:
src/Testing/PG.TestingUtilities/TestHelpers.cs#L19
Unboxing a possibly null value.
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Build & Test in Release Mode:
src/Testing/PG.StarWarsGame.Infrastructure.Testing/Game/Installation/GameInstallation.cs#L78
Possible null reference argument for parameter 'path' in 'IDirectoryInfo IDirectory.CreateDirectory(string path)'.
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Build & Test in Release Mode:
src/PetroGlyph.Games.EawFoc/test/PetroglyphGameInfrastructureIntegrationTest.cs#L325
Possible null reference argument for parameter 'obj' in 'int ModIdentityEqualityComparer.GetHashCode(IModIdentity obj)'.
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Build & Test in Release Mode:
src/PetroGlyph.Games.EawFoc/test/GameServices/Detection/CompositeDetectorTest.cs#L259
The event 'CompositeDetectorTest.EmptyDetector.InitializationRequested' is never used
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Build & Test in Release Mode:
src/PetroGlyph.Games.EawFoc.Clients/test/Steam/SteamGameLanguageFinderTest.cs#L99
Comparing an instance of System.Collections.Generic.HashSet<EawModinfo.Spec.ILanguageInfo> with an instance of System.Collections.Generic.IReadOnlyCollection<EawModinfo.Spec.ILanguageInfo> has undefined results, because the order of items in the set is not predictable. Create a stable order for the set (i.e., by using OrderBy from Linq). (https://xunit.net/xunit.analyzers/rules/xUnit2027)
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