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[WIP] Simplifications and stability corrections #192

[WIP] Simplifications and stability corrections

[WIP] Simplifications and stability corrections #192

Triggered via pull request January 15, 2025 16:28
Status Failure
Total duration 1m 56s
Artifacts

test.yml

on: pull_request
Matrix: Build & Test
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3 errors and 13 warnings
Build & Test (ubuntu-latest)
Process completed with exit code 1.
Build & Test (ubuntu-latest)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build & Test (ubuntu-latest): test/PG.StarWarsGame.Infrastructure.Test/PetroglyphGameInfrastructureIntegrationTest.cs#L325
Possible null reference argument for parameter 'obj' in 'int ModIdentityEqualityComparer.GetHashCode(IModIdentity obj)'.
Build & Test (ubuntu-latest): test/PG.StarWarsGame.Infrastructure.Test/GameServices/Detection/CompositeDetectorTest.cs#L260
The event 'CompositeDetectorTest.EmptyDetector.InitializationRequested' is never used
Build & Test (ubuntu-latest): test/PG.StarWarsGame.Infrastructure.Test/Clients/Arguments/ArgumentCollectionTest.cs#L16
Do not use Assert.Equal() to check for collection size. Use Assert.Empty instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
Build & Test (ubuntu-latest): test/PG.StarWarsGame.Infrastructure.Test/Clients/Arguments/ArgumentCollectionTest.cs#L27
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
Build & Test (windows-latest): test/PG.StarWarsGame.Infrastructure.Test/PetroglyphGameInfrastructureIntegrationTest.cs#L325
Possible null reference argument for parameter 'obj' in 'int ModIdentityEqualityComparer.GetHashCode(IModIdentity obj)'.
Build & Test (windows-latest): test/PG.StarWarsGame.Infrastructure.Test/GameServices/Detection/CompositeDetectorTest.cs#L260
The event 'CompositeDetectorTest.EmptyDetector.InitializationRequested' is never used
Build & Test (windows-latest): test/PG.StarWarsGame.Infrastructure.Test/Clients/Arguments/ArgumentCollectionTest.cs#L16
Do not use Assert.Equal() to check for collection size. Use Assert.Empty instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
Build & Test (windows-latest): test/PG.StarWarsGame.Infrastructure.Test/Clients/Arguments/ArgumentCollectionTest.cs#L27
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
Build & Test (windows-latest): test/PG.StarWarsGame.Infrastructure.Test/PetroglyphGameInfrastructureIntegrationTest.cs#L325
Possible null reference argument for parameter 'obj' in 'int ModIdentityEqualityComparer.GetHashCode(IModIdentity obj)'.
Build & Test (windows-latest): test/PG.StarWarsGame.Infrastructure.Test/GameServices/Detection/CompositeDetectorTest.cs#L260
The event 'CompositeDetectorTest.EmptyDetector.InitializationRequested' is never used
Build & Test (windows-latest): test/PG.StarWarsGame.Infrastructure.Test/Clients/Arguments/ArgumentCollectionTest.cs#L16
Do not use Assert.Equal() to check for collection size. Use Assert.Empty instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
Build & Test (windows-latest): test/PG.StarWarsGame.Infrastructure.Test/Clients/Arguments/ArgumentCollectionTest.cs#L27
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)