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Update packages and namespaces #113

Update packages and namespaces

Update packages and namespaces #113

Triggered via pull request March 19, 2024 17:40
@AnakinRaWAnakinRaW
synchronize #107
update-deps
Status Failure
Total duration 3m 19s
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test.yml

on: pull_request
Matrix: Build & Test
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11 errors and 9 warnings
Build & Test (ubuntu-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamLibraryTest.cs#L14
The type or namespace name 'IServiceProvider' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (ubuntu-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamWrapperIntegrationTest.cs#L33
The type or namespace name 'Task' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (ubuntu-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamWrapperIntegrationTest.cs#L9
The type or namespace name 'IServiceProvider' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (ubuntu-latest)
Process completed with exit code 1.
Build & Test (windows-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamLibraryTest.cs#L14
The type or namespace name 'IServiceProvider' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (windows-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamWrapperIntegrationTest.cs#L33
The type or namespace name 'Task' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (windows-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamWrapperIntegrationTest.cs#L9
The type or namespace name 'IServiceProvider' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (windows-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamLibraryTest.cs#L14
The type or namespace name 'IServiceProvider' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (windows-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamWrapperIntegrationTest.cs#L33
The type or namespace name 'Task' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (windows-latest): src/AET.SteamAbstraction/AET.SteamAbstraction.Test/SteamWrapperIntegrationTest.cs#L9
The type or namespace name 'IServiceProvider' could not be found (are you missing a using directive or an assembly reference?)
Build & Test (windows-latest)
Process completed with exit code 1.
Build & Test (ubuntu-latest): src/PetroGlyph.Games.EawFoc/test/PlayableObjectTest.cs#L56
Non-nullable property 'Game' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroGlyph.Games.EawFoc/test/GameServices/GameLanguageFinderTest.cs#L63
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
Build & Test (ubuntu-latest): src/PetroGlyph.Games.EawFoc/test/FileBasedLanguageFinderTest.cs#L28
Comparing an instance of System.Collections.Generic.List<EawModinfo.Spec.ILanguageInfo> with an instance of System.Collections.Generic.ISet<EawModinfo.Spec.ILanguageInfo> has undefined results, because the order of items in the set is not predictable. Create a stable order for the set (i.e., by using OrderBy from Linq). (https://xunit.net/xunit.analyzers/rules/xUnit2027)
Build & Test (windows-latest): src/PetroGlyph.Games.EawFoc/test/PlayableObjectTest.cs#L56
Non-nullable property 'Game' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (windows-latest): src/PetroGlyph.Games.EawFoc/test/FileBasedLanguageFinderTest.cs#L28
Comparing an instance of System.Collections.Generic.List<EawModinfo.Spec.ILanguageInfo> with an instance of System.Collections.Generic.ISet<EawModinfo.Spec.ILanguageInfo> has undefined results, because the order of items in the set is not predictable. Create a stable order for the set (i.e., by using OrderBy from Linq). (https://xunit.net/xunit.analyzers/rules/xUnit2027)
Build & Test (windows-latest): src/PetroGlyph.Games.EawFoc/test/GameServices/GameLanguageFinderTest.cs#L63
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
Build & Test (windows-latest): src/PetroGlyph.Games.EawFoc/test/PlayableObjectTest.cs#L56
Non-nullable property 'Game' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build & Test (windows-latest): src/PetroGlyph.Games.EawFoc/test/FileBasedLanguageFinderTest.cs#L28
Comparing an instance of System.Collections.Generic.List<EawModinfo.Spec.ILanguageInfo> with an instance of System.Collections.Generic.ISet<EawModinfo.Spec.ILanguageInfo> has undefined results, because the order of items in the set is not predictable. Create a stable order for the set (i.e., by using OrderBy from Linq). (https://xunit.net/xunit.analyzers/rules/xUnit2027)
Build & Test (windows-latest): src/PetroGlyph.Games.EawFoc/test/GameServices/GameLanguageFinderTest.cs#L63
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)