update deps #225
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10 warnings
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, github/codeql-action/init@v2, github/codeql-action/autobuild@v2, github/codeql-action/analyze@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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CodeQL Action v2 will be deprecated on December 5th, 2024. Please update all occurrences of the CodeQL Action in your workflow files to v3. For more information, see https://github.blog/changelog/2024-01-12-code-scanning-deprecation-of-codeql-action-v2/
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Analyze:
src/PetroGlyph.Games.EawFoc/test/PlayableObjectTest.cs#L56
Non-nullable property 'Game' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Analyze:
src/PetroGlyph.Games.EawFoc/test/FileBasedLanguageFinderTest.cs#L28
Comparing an instance of System.Collections.Generic.List<EawModinfo.Spec.ILanguageInfo> with an instance of System.Collections.Generic.ISet<EawModinfo.Spec.ILanguageInfo> has undefined results, because the order of items in the set is not predictable. Create a stable order for the set (i.e., by using OrderBy from Linq). (https://xunit.net/xunit.analyzers/rules/xUnit2027)
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Analyze:
src/PetroGlyph.Games.EawFoc/test/GameServices/GameLanguageFinderTest.cs#L63
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
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Analyze:
sample/SampleApplication/Program.cs#L25
Converting null literal or possible null value to non-nullable type.
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Analyze:
src/PetroGlyph.Games.EawFoc/test/PlayableObjectTest.cs#L56
Non-nullable property 'Game' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Analyze:
src/PetroGlyph.Games.EawFoc/test/FileBasedLanguageFinderTest.cs#L28
Comparing an instance of System.Collections.Generic.List<EawModinfo.Spec.ILanguageInfo> with an instance of System.Collections.Generic.ISet<EawModinfo.Spec.ILanguageInfo> has undefined results, because the order of items in the set is not predictable. Create a stable order for the set (i.e., by using OrderBy from Linq). (https://xunit.net/xunit.analyzers/rules/xUnit2027)
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Analyze:
src/PetroGlyph.Games.EawFoc/test/GameServices/GameLanguageFinderTest.cs#L63
Do not use Assert.Equal() to check for collection size. Use Assert.Single instead. (https://xunit.net/xunit.analyzers/rules/xUnit2013)
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Analyze:
sample/SampleApplication/Program.cs#L25
Converting null literal or possible null value to non-nullable type.
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