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#include <Windows.h> | ||
#include <iostream> | ||
#include <string> | ||
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using namespace std; | ||
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extern "C" __declspec(dllimport) void __stdcall ReplaceString( | ||
DWORD pid, | ||
const char* srcString, | ||
const char* resString); | ||
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typedef void __stdcall TReplaceString(DWORD, const char*, const char*); | ||
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void ReplaceStringDynamic(DWORD, const char*, const char*); | ||
void InjectLibrary(DWORD); | ||
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int main() | ||
{ | ||
DWORD pid = GetCurrentProcessId(); | ||
bool isExit = false; | ||
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const char src_str[] = "Hello, world"; | ||
const char res_str[] = "dlrow ,olleH"; | ||
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while (!isExit) | ||
{ | ||
cout << "Available actions:" << endl | ||
<< "\t0 - Static import and call" << endl | ||
<< "\t1 - Dynamic import and call" << endl | ||
<< "\t2 - Dll injection" << endl | ||
<< "Enter action: "; | ||
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char action; | ||
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cin >> action; | ||
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switch (action) | ||
{ | ||
case '0': | ||
cout << endl << "String before change: " << src_str << endl; | ||
ReplaceString(pid, src_str, res_str); | ||
cout << "String after changes: " << src_str << endl << endl; | ||
break; | ||
case '1': | ||
cout << endl << "String before change: " << src_str << endl; | ||
ReplaceStringDynamic(pid, src_str, res_str); | ||
cout << "String after changes: " << src_str << endl << endl; | ||
break; | ||
case '2': | ||
cout << endl << "String before change: " << src_str << endl; | ||
InjectLibrary(pid); | ||
cout << "String after changes: " << src_str << endl << endl; | ||
break; | ||
default: | ||
isExit = true; | ||
break; | ||
} | ||
} | ||
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system("pause"); | ||
return 0; | ||
} | ||
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void ReplaceStringDynamic(DWORD pid, const char* src_str, const char* res_str) | ||
{ | ||
HMODULE hDll = LoadLibrary("DllStringReplacement.dll"); | ||
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if (hDll != NULL) | ||
{ | ||
TReplaceString* lpReplaceString = (TReplaceString*)GetProcAddress(hDll, "_ReplaceString@12"); | ||
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if (lpReplaceString != NULL) | ||
{ | ||
lpReplaceString(pid, src_str, res_str); | ||
} | ||
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FreeLibrary(hDll); | ||
} | ||
} | ||
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void InjectLibrary(DWORD procID) | ||
{ | ||
HANDLE hProc = OpenProcess(PROCESS_VM_READ | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | | ||
PROCESS_CREATE_THREAD | PROCESS_CREATE_PROCESS, | ||
FALSE, procID); | ||
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if (hProc) | ||
{ | ||
LPVOID baseAddress = VirtualAllocEx(hProc, NULL, strlen("InjectableDll.dll") + 1, | ||
MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); | ||
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if (baseAddress) | ||
{ | ||
WriteProcessMemory(hProc, baseAddress, "InjectableDll.dll", | ||
strlen("InjectableDll.dll") + 1, NULL); | ||
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DWORD threadId; | ||
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HANDLE hThread = CreateRemoteThread(hProc, NULL, NULL, | ||
(LPTHREAD_START_ROUTINE)LoadLibraryA, (LPVOID)baseAddress, NULL, &threadId); | ||
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if (hThread == NULL) | ||
cout << "Error" << endl; | ||
else | ||
WaitForSingleObject(hThread, INFINITE); | ||
} | ||
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CloseHandle(hProc); | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<VCProjectVersion>16.0</VCProjectVersion> | ||
<Keyword>Win32Proj</Keyword> | ||
<ProjectGuid>{8fb03a9c-626a-4e56-b1a9-44de94ef3556}</ProjectGuid> | ||
<RootNamespace>DllInjection</RootNamespace> | ||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>MultiByte</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="Shared"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<AdditionalIncludeDirectories>D:\University\OSaSP\OSaSP-Labs\Lab_3\DllStringReplacement;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<AdditionalLibraryDirectories>D:\University\OSaSP\OSaSP-Labs\Lab_3\$(IntDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>DllStringReplacement.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
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<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
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<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
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<ConformanceMode>true</ConformanceMode> | ||
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<Link> | ||
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<WarningLevel>Level3</WarningLevel> | ||
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<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
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<Link> | ||
<SubSystem>Console</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<ClCompile Include="DllInjection.cpp" /> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
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