fix(boss): use a stable id for each boss bar - #532
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HP-network wants to merge 1 commit into
Open
HP-network wants to merge 1 commit into
HP-network wants to merge 1 commit into
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Summary
EndstoneBossBar::send()used the recipient player ID for bothboss_idandplayer_id. This made multiple boss bars sent to the same player overwrite one another.Each bar now obtains one ID from the level when it is first sent and reuses it for later updates, while
player_idremains the recipient player.Fixes #525
Testing
git diff --check