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[Bot] NPM Packages Release UE5.8 - #1185
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This PR was opened by the Changesets release GitHub action. When you're ready to do a release, you can merge this and publish to npm yourself or setup this action to publish automatically. If you're not ready to do a release yet, that's fine, whenever you add more changesets to UE5.8, this PR will be updated.
Releases
@epicgames-ps/lib-pixelstreamingsignalling-ue5.8@0.2.1
Patch Changes
SFUConnection.subscribeoverwrotesubscribedStreamerwithout unsubscribing from the old streamer, so the old streamer kept forwarding to the SFU and kept the SFU's listeners. When that old streamer later disconnected, it detached the SFU from the streamer it was actually on and dropped the SFU's players.PlayerConnectionalready unsubscribes first; the SFU now does the same.maxPayloadinstreamerWsOptions,playerWsOptionsorsfuWsOptionsoverrides the limit for that port.@epicgames-ps/wilbur@3.1.1
Patch Changes
--stdin, the server calledsetRawModeunconditionally, which does not exist when stdin is a pipe or a service, so startup threw. A stdin chunk that named an object property, such asconstructor, was looked up on the command table and the resulting TypeError ended the process. Both are fixed: raw mode is only set on a terminal, and only the table's own keys are commands. A failed write of the config under--saveis now logged instead of thrown from the file callback, which also ended the process.