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This framework is made as a tool for Guerrillas of Liberation with the intent of making anyone capable of making missions and to make mission making as easy as possible. This framework have been through a lot of changes but at its current state GOL is happy with its structure.
I highly recommend using a code editor like Notepad++. It will help you spot errors in your code by using syntax highlighting. You can download a plugin for Notepad++ that is specifically made for Arma 3 code but, setting Notepad++ language to C++ should be sufficient.
http://notepad-plus-plus.org/download/
For more advanced users I recommend Poseidon, The best tool for Addon & Mission makers in every way. GOL Members can download a privet build of it on our forums
The Arma coding is riddled with bad & buggy code but we will try to make update it as soon as we know about it. If you see a error please make a post in the issue tracker and we will get right on it
- Headless Client - This includes DAC and GOL Spawn Scripts
- Debugging system - Debugs almost everything possible
- Advanced Gear - Works for Infantry, Vehicles & Crates
- ACE Integrated - Basic Medical
- TFAR Predefined - Freq & CH
- Zeus-Sync - Automaticly syncing all Players, Units and most objects to all available Zeus modules
- Advanced AI spawning scripts - Handcrafted & simple spawning scripts
- Large Libraries - Large Library of Functions
- Core
- DAC
- Gear
- Mission
- Description.ext (Nothing to do here)
- Settings.hpp