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GuzzenVonLidl edited this page Jun 27, 2015 · 8 revisions

Introduction

This framework is made as a tool for Guerrillas of Liberation with the intent of making anyone capable of making missions and to make mission making as easy as possible. This framework have been through a lot of changes but at its current state GOL is happy with its structure.

Code Editor

I highly recommend using a code editor like Notepad++. It will help you spot errors in your code by using syntax highlighting. You can download a plugin for Notepad++ that is specifically made for Arma 3 code but, setting Notepad++ language to C++ should be sufficient.

http://notepad-plus-plus.org/download/

For more advanced users I recommend Poseidon, The best tool for Addon & Mission makers in every way. GOL Members can download a privet build of it on our forums

Important Note

The Arma coding is riddled with bad & buggy code but we will try to make update it as soon as we know about it. If you see a error please make a post in the issue tracker and we will get right on it

Framework

Features

  • Headless Client - This includes DAC and GOL Spawn Scripts
  • Debugging system - Debugs almost everything possible
  • Advanced Gear - Works for Infantry, Vehicles & Crates
  • ACE Integrated - Basic Medical
  • TFAR Predefined - Freq & CH
  • Zeus-Sync - Automaticly syncing all Players, Units and most objects to all available Zeus modules
  • Advanced AI spawning scripts - Handcrafted & simple spawning scripts
  • Large Libraries - Large Library of Functions

File Structure

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