- A handy pipeline to make a textured mesh from rgb images (currently) by the traditional methods.
- Reproduce the latest methods.
# Compile COLMAP and OpenMVS in the ACKNOWLEDGE into the directory "third_party", and run the following script.
bash rgb_reconstruction.sh $1 # $1 must be an absolute path.
-- test
-- images --> Image and camera prior information.
-- 00000000.jpg
-- 00000001.jpg
...
-- 00000333.jpg
-- sfm --> Undistorted images, poses and optimized intrinsics.
-- mvs --> Depth map and fused point cloud.
-- mesh --> Textured and un-textured mesh.
We provide a sample data in Baidu Disk from DTU datasets and the password is uts5.
- Released Pipeline for COLMAP and openMVS as a library. From rgb input into textured mesh.
- Add keyframe abstraction from SLAM-Based algorithm.
- ACMM Re-producing
- Combine Poisson Reconstruction.
- DTU-scan1
- Scannet
- Eth3d