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Fix a texture access situation
Windows
#704:
Commit
178f7ef
pushed by
RobDangerous
1m 14s
main
main
1m 14s
View workflow file
Allow more buffer updates
Windows
#703:
Commit
aa93188
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RobDangerous
50s
main
main
50s
View workflow file
Add more clamps
Windows
#702:
Commit
5c648c6
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50s
main
main
50s
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Tweak HLSL global element/member access
Windows
#701:
Commit
ecd2a60
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RobDangerous
46s
main
main
46s
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Do not print vertex buffer types more than once
Windows
#700:
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d45b572
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44s
main
main
44s
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[D3D12] Use the new bindless texture function
Windows
#699:
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b62aee9
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RobDangerous
49s
main
main
49s
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[D3D12] Unify srv setting
Windows
#698:
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a7a351f
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RobDangerous
59s
main
main
59s
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Implement dir_exists for Windows
Windows
#697:
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3ee2fdb
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1m 14s
main
main
1m 14s
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Merge pull request #48 from Synix4Life/main
Windows
#696:
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8745540
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52s
main
main
52s
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Issue #47 fix (POSIX)
Windows
#695:
Pull request
#48
synchronize by
Synix4Life
1m 8s
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Synix4Life:main
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Issue #47 fix (POSIX)
Windows
#694:
Pull request
#48
opened by
Synix4Life
43s
Synix4Life:main
Synix4Life:main
43s
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Keep if/else blocks
Windows
#693:
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4189113
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1m 33s
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main
1m 33s
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Remove unnecessary blocks
Windows
#692:
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df65c33
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52s
main
main
52s
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Use continue ids that point to a block start
Windows
#691:
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a95f395
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48s
main
main
48s
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Also write the INIT_ZERO macro to kong_ray_root_signatures.c
Windows
#690:
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cff92b2
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RobDangerous
55s
main
main
55s
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Fix compilation
Windows
#689:
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bf6d7a5
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49s
main
main
49s
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Merge branch 'main' of ssh://github.com/Kode/Kongruent
Windows
#688:
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51b9cb7
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main
50s
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Merge pull request #44 from Synix4Life/main
Windows
#687:
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734ad0f
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44s
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Help message + Some additions
Windows
#686:
Pull request
#44
opened by
Synix4Life
56s
Synix4Life:main
Synix4Life:main
56s
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Merge pull request #43 from Synix4Life/main
Windows
#685:
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a68da7a
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1m 0s
main
main
1m 0s
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Struct access in compiler.h error fix
Windows
#684:
Pull request
#43
opened by
Synix4Life
1m 1s
Synix4Life:main
Synix4Life:main
1m 1s
View #43
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Fix C compilation
Windows
#683:
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8349a3c
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49s
main
main
49s
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Make everything also compile in C++
Windows
#682:
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172bcbd
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2m 3s
main
main
2m 3s
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Make the remaining code (with the exception of d3d11/12.c) also compi…
Windows
#681:
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f85f2df
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1m 19s
main
main
1m 19s
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Merge branch 'main' of ssh://github.com/Kode/Kongruent
Windows
#680:
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