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Disable Cardboard by default
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jbroberg committed Jul 29, 2024
1 parent ab66880 commit 58ab5ba
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Showing 2 changed files with 86 additions and 87 deletions.
9 changes: 7 additions & 2 deletions src/plugin.js
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,10 @@ const defaults = {
disableTogglePlay: false
};

const POLYFILL_CONFIG = {
cardboard: false
};

const errors = {
'web-vr-out-of-date': {
headline: '360 is out of date',
Expand Down Expand Up @@ -82,7 +86,7 @@ class VR extends Plugin {
return;
}

this.polyfill_ = new WebXRPolyfill();
this.polyfill_ = new WebXRPolyfill(POLYFILL_CONFIG);

this.handleVrDisplayActivate_ = videojs.bind(this, this.handleVrDisplayActivate_);
this.handleVrDisplayDeactivate_ = videojs.bind(this, this.handleVrDisplayDeactivate_);
Expand Down Expand Up @@ -772,7 +776,8 @@ void main() {
devicePixelRatio: window.devicePixelRatio,
alpha: false,
clearColor: 0xffffff,
antialias: true
antialias: true,
powerPreference: 'high-performance'
});

const webglContext = this.renderer.getContext('webgl');
Expand Down
164 changes: 79 additions & 85 deletions vendor/three/DeviceOrientationControls.js
Original file line number Diff line number Diff line change
@@ -1,153 +1,147 @@
import {
Euler,
EventDispatcher,
MathUtils,
Quaternion,
Vector3
} from '../../node_modules/three/build/three.module.js';
( function () {

const _zee = new Vector3( 0, 0, 1 );
const _euler = new Euler();
const _q0 = new Quaternion();
const _q1 = new Quaternion( - Math.sqrt( 0.5 ), 0, 0, Math.sqrt( 0.5 ) ); // - PI/2 around the x-axis
const _zee = new THREE.Vector3( 0, 0, 1 );

const _changeEvent = { type: 'change' };
const _euler = new THREE.Euler();

class DeviceOrientationControls extends EventDispatcher {
const _q0 = new THREE.Quaternion();

constructor( object ) {
const _q1 = new THREE.Quaternion( - Math.sqrt( 0.5 ), 0, 0, Math.sqrt( 0.5 ) ); // - PI/2 around the x-axis

super();

if ( window.isSecureContext === false ) {
const _changeEvent = {
type: 'change'
};

console.error( 'THREE.DeviceOrientationControls: DeviceOrientationEvent is only available in secure contexts (https)' );
class DeviceOrientationControls extends THREE.EventDispatcher {

}

const scope = this;

const EPS = 0.000001;
const lastQuaternion = new Quaternion();
constructor( object ) {

this.object = object;
this.object.rotation.reorder( 'YXZ' );
super();

this.enabled = true;
if ( window.isSecureContext === false ) {

this.deviceOrientation = {};
this.screenOrientation = 0;
console.error( 'THREE.DeviceOrientationControls: DeviceOrientationEvent is only available in secure contexts (https)' );

this.alphaOffset = 0; // radians
}

const onDeviceOrientationChangeEvent = function ( event ) {
const scope = this;
const EPS = 0.000001;
const lastQuaternion = new THREE.Quaternion();
this.object = object;
this.object.rotation.reorder( 'YXZ' );
this.enabled = true;
this.deviceOrientation = {};
this.screenOrientation = 0;
this.alphaOffset = 0; // radians

scope.deviceOrientation = event;
const onDeviceOrientationChangeEvent = function ( event ) {

};
scope.deviceOrientation = event;

const onScreenOrientationChangeEvent = function () {
};

scope.screenOrientation = window.orientation || 0;
const onScreenOrientationChangeEvent = function () {

};
scope.screenOrientation = window.orientation || 0;

// The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y''
}; // The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y''

const setObjectQuaternion = function ( quaternion, alpha, beta, gamma, orient ) {

_euler.set( beta, alpha, - gamma, 'YXZ' ); // 'ZXY' for the device, but 'YXZ' for us
const setObjectQuaternion = function ( quaternion, alpha, beta, gamma, orient ) {

quaternion.setFromEuler( _euler ); // orient the device
_euler.set( beta, alpha, - gamma, 'YXZ' ); // 'ZXY' for the device, but 'YXZ' for us

quaternion.multiply( _q1 ); // camera looks out the back of the device, not the top

quaternion.multiply( _q0.setFromAxisAngle( _zee, - orient ) ); // adjust for screen orientation
quaternion.setFromEuler( _euler ); // orient the device

};
quaternion.multiply( _q1 ); // camera looks out the back of the device, not the top

this.connect = function () {
quaternion.multiply( _q0.setFromAxisAngle( _zee, - orient ) ); // adjust for screen orientation

onScreenOrientationChangeEvent(); // run once on load
};

// iOS 13+
this.connect = function () {

if ( window.DeviceOrientationEvent !== undefined && typeof window.DeviceOrientationEvent.requestPermission === 'function' ) {
onScreenOrientationChangeEvent(); // run once on load
// iOS 13+

window.DeviceOrientationEvent.requestPermission().then( function ( response ) {
if ( window.DeviceOrientationEvent !== undefined && typeof window.DeviceOrientationEvent.requestPermission === 'function' ) {

if ( response == 'granted' ) {
window.DeviceOrientationEvent.requestPermission().then( function ( response ) {

window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
if ( response == 'granted' ) {

}
window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );

} ).catch( function ( error ) {
}

console.error( 'THREE.DeviceOrientationControls: Unable to use DeviceOrientation API:', error );
} ).catch( function ( error ) {

} );
console.error( 'THREE.DeviceOrientationControls: Unable to use DeviceOrientation API:', error );

} else {
} );

window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
} else {

}
window.addEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.addEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );

scope.enabled = true;
}

};
scope.enabled = true;

this.disconnect = function () {
};

window.removeEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.removeEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
this.disconnect = function () {

scope.enabled = false;
window.removeEventListener( 'orientationchange', onScreenOrientationChangeEvent );
window.removeEventListener( 'deviceorientation', onDeviceOrientationChangeEvent );
scope.enabled = false;

};
};

this.update = function () {
this.update = function () {

if ( scope.enabled === false ) return;
if ( scope.enabled === false ) return;
const device = scope.deviceOrientation;

const device = scope.deviceOrientation;
if ( device ) {

if ( device ) {
const alpha = device.alpha ? THREE.MathUtils.degToRad( device.alpha ) + scope.alphaOffset : 0; // Z

const alpha = device.alpha ? MathUtils.degToRad( device.alpha ) + scope.alphaOffset : 0; // Z
const beta = device.beta ? THREE.MathUtils.degToRad( device.beta ) : 0; // X'

const beta = device.beta ? MathUtils.degToRad( device.beta ) : 0; // X'
const gamma = device.gamma ? THREE.MathUtils.degToRad( device.gamma ) : 0; // Y''

const gamma = device.gamma ? MathUtils.degToRad( device.gamma ) : 0; // Y''
const orient = scope.screenOrientation ? THREE.MathUtils.degToRad( scope.screenOrientation ) : 0; // O

const orient = scope.screenOrientation ? MathUtils.degToRad( scope.screenOrientation ) : 0; // O
setObjectQuaternion( scope.object.quaternion, alpha, beta, gamma, orient );

setObjectQuaternion( scope.object.quaternion, alpha, beta, gamma, orient );
if ( 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {

if ( 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
lastQuaternion.copy( scope.object.quaternion );
scope.dispatchEvent( _changeEvent );

lastQuaternion.copy( scope.object.quaternion );
scope.dispatchEvent( _changeEvent );
}

}

}
};

};
this.dispose = function () {

this.dispose = function () {
scope.disconnect();

scope.disconnect();
};

};
this.connect();

this.connect();
}

}

}
THREE.DeviceOrientationControls = DeviceOrientationControls;

export { DeviceOrientationControls };
} )();

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