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fix: #3576 Pings are now stamped with a scene hash so we can drop messages before a (potentially long) scene load. fixes a bug where RTT would be very high after a long scene load. (#3650) - #3656

Draft
miwarnec wants to merge 2 commits into
masterfrom
networktime_scenechange_rtt_fix
Draft

miwarnec wants to merge 2 commits into
masterfrom
networktime_scenechange_rtt_fix

Commits

Commits on Nov 17, 2023