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# Before you upgrade to Nucleus 2 from Nucleus 1.x | ||
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[Please read the Nucleus 2.0.1 release notes before upgrading.](https://ore.spongepowered.org/Nucleus/Nucleus/versions/2.0.1) | ||
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If you need help to decide which version of Nucleus to use, [please visit our guide on how to choose](https://v2.nucleuspowered.org/docs/howto/version-choice.html). | ||
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For the things YOU need to do as a server owner, [please visit our instructions on how to upgrade](https://v2.nucleuspowered.org/docs/howto/migrate.html). | ||
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# Minor Updates | ||
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* `/speed` now takes decimal values (thanks to adamzerella) | ||
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# Bug Fixes | ||
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* Do the version check properly (Nucleus will now warn players not using 7.3) | ||
* Don't print a stack trace to the console if a home could not be set | ||
* Fix teleport quet states being inverted (thanks to NickImpact) | ||
* Fix RTP dummy objects not being set properly. | ||
* Ensure that the spawn rotation is set on the world, not the player. | ||
* Fix some data being reverted when players log out and log back in. |
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