I'm Patrick, based in the UK. I make things around games: mods, small tools and the websites that grow up beside them. Most of it starts with a question about how something works, or with a game missing a feature I wanted. That curiosity carries over into rendering and shaders, web design and the photographs I take in games.
s&box Explorer
A discovery site for s&box: browse packages and creators, follow player activity and see what the community is building.
76Radio
A Fallout 76 mod that brings Spotify controls and internet radio into the Pip-Boy's RADIO tab.
Virtual Photography
In-game photography from the worlds I spend time in, focused on composition, atmosphere and the details that are easy to walk past.
- WorkshopCollections adds subscribed Steam Workshop items to a collection without clicking through them one by one.
- Shader Cache Remover finds and safely clears stale shader caches to free up disk space and resolve graphical issues.
Games are where most of my technical curiosity goes. I work with C# and Unity, write C++ for mods, and spend time with Source 2 and s&box when I want to see how an engine works. Rendering and shaders are usually the parts I keep reading about long after the original problem is solved.
On the web I use PHP, JavaScript, HTML and CSS, usually with SQLite or PostgreSQL underneath. Python handles the utilities and automation around a project. Steam integrations keep finding their way into the mix.
More experiments and older projects live in my repositories.





