Place mods as individual directories inside src/mods
.
Each mod folder must contain a manifest.xml
file at its top directory level.
For example: src/mods/MyFirstMod/manifest.xml
The root node in manifest.xml
is <sodoffmod>
. It can include the following child nodes:
<items>
- item database manipulation<store>
- store database manipulation (not implemented yet)- ...
<items>
may contain <item>
child nodes. Each of them defines one item modification. The modification type can be specified by the action
attribute. The supported values are:
add
- add new item- default if the
action
attribute is not present
- default if the
remove
- remove itemreplace
- replace item definition for an existed item ID
<item>
may contain the following subnodes:
<id>
- item ID- if not used, the item ID will be retrieved from the item definition within
<data>
- if not used, the item ID will be retrieved from the item definition within
<storeID>
- specifies the store ID to which the item will be added- can be used multiple times
- if not used, the item will not be added to any store
<data>
- item definition (syntax like the<I>
node in src/Resources/items.xml)- can be omitted in the
remove
action
- can be omitted in the
- remove the Toothless ticket item (item ID
8034
) - add a Night Furry Egg item (item ID
99999
) and add it to store (store ID92
, for store description see comment in src/Resources/store.xml) - The item ID for new items should be unique to prevent mod collisions. The recommended format is:
prefix * 100000 + private_id
, where:prefix
must be grater than 0 to avoid collision with the original game and official SoDOff itemsprefix
is a unique mod author prefixprivate_id
ranges from 0 to 99999 and is available for unrestricted use by the author- for instance, if
prefix = 789
andprivate_id = 123
, the item ID would be78900123
<sodoffmod>
<items>
<item action="remove">
<id>8034</id>
</item>
<item>
<storeID>92</storeID>
<data>
<an>RS_DATA/DragonEgg.unity3d/PfEggDevilishDervish</an>
<at>
<k>PetTypeID</k>
<v>17</v>
<id>99999</id>
</at>
<c>
<cid>456</cid>
<cn>Dragons Dragon Egg</cn>
<i xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:nil="true"/>
<id>99999</id>
</c>
<c>
<cid>550</cid>
<cn>Strike Class Eggs</cn>
<i xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:nil="true"/>
<id>99999</id>
</c>
<ct>0</ct>
<ct2>250</ct2>
<cp>0</cp>
<d>Tame the cunning and mischievous Night Furry in your stables</d>
<icn>RS_DATA/DragonEgg.unity3d/IcoEggDevilishDervish</icn>
<im>-1</im>
<id>99999</id>
<itn>Night Furry Egg</itn>
<l>false</l>
<s>false</s>
<as>false</as>
<sf>10</sf>
<u>-1</u>
<rf>0</rf>
<rtid>0</rtid>
</data>
</item>
</items>
</sodoffmod>